add a tile table
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9b01f6b96a
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a1c72b2c48
14 changed files with 232 additions and 42 deletions
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@ -15,7 +15,8 @@ pub fn shuffle_deal(ctx: &ReducerContext, lobby_id: u32) {
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lobby = ctx.db.lobby().id().update(lobby);
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let tiles = new_shuffled_wall(ctx);
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ctx.db.wall().insert(Wall {
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ctx.db.wall().insert(DbWall {
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// id: 0,
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lobby_id,
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tiles,
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@ -29,9 +30,12 @@ pub fn shuffle_deal(ctx: &ReducerContext, lobby_id: u32) {
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}
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}
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pub fn new_shuffled_wall(ctx: &ReducerContext) -> Vec<Tile> {
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pub fn new_shuffled_wall(ctx: &ReducerContext) -> Vec<DbTile> {
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let mut rng = ctx.rng();
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let mut wall = tiles();
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let mut wall: Vec<_> = tiles()
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.into_iter()
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.map(|tile| ctx.db.tile().insert(DbTile { id: 0, tile }))
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.collect();
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wall.shuffle(&mut rng);
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wall
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