2026-01-08 23:58:26 -08:00
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use bevy::prelude::*;
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2026-01-11 20:10:30 -08:00
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use crate::{
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2026-01-12 01:54:59 -08:00
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game::wall::{InWall, Wall},
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2026-01-11 20:10:30 -08:00
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tiles::Tile,
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};
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2026-01-08 23:58:26 -08:00
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#[derive(Component)]
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pub(crate) struct Player {
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pub(crate) name: String,
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}
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2026-01-11 20:10:30 -08:00
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fn spawn_players(mut commands: Commands) {}
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2026-01-08 23:58:26 -08:00
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#[derive(Component)]
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pub(crate) struct Points(pub isize);
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2026-01-11 20:10:30 -08:00
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