jong/jong-db/src/db/player_table.rs
2026-02-21 16:53:59 -08:00

178 lines
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6.2 KiB
Rust

// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use spacetimedb_sdk::__codegen::{
self as __sdk,
__lib,
__sats,
__ws,
};
use super::player_type::Player;
/// Table handle for the table `player`.
///
/// Obtain a handle from the [`PlayerTableAccess::player`] method on [`super::RemoteTables`],
/// like `ctx.db.player()`.
///
/// Users are encouraged not to explicitly reference this type,
/// but to directly chain method calls,
/// like `ctx.db.player().on_insert(...)`.
pub struct PlayerTableHandle<'ctx> {
imp: __sdk::TableHandle<Player>,
ctx: std::marker::PhantomData<&'ctx super::RemoteTables>,
}
#[allow(non_camel_case_types)]
/// Extension trait for access to the table `player`.
///
/// Implemented for [`super::RemoteTables`].
pub trait PlayerTableAccess {
#[allow(non_snake_case)]
/// Obtain a [`PlayerTableHandle`], which mediates access to the table `player`.
fn player(&self) -> PlayerTableHandle<'_>;
}
impl PlayerTableAccess for super::RemoteTables {
fn player(&self) -> PlayerTableHandle<'_> {
PlayerTableHandle {
imp: self.imp.get_table::<Player>("player"),
ctx: std::marker::PhantomData,
}
}
}
pub struct PlayerInsertCallbackId(__sdk::CallbackId);
pub struct PlayerDeleteCallbackId(__sdk::CallbackId);
impl<'ctx> __sdk::Table for PlayerTableHandle<'ctx> {
type Row = Player;
type EventContext = super::EventContext;
fn count(&self) -> u64 { self.imp.count() }
fn iter(&self) -> impl Iterator<Item = Player> + '_ { self.imp.iter() }
type InsertCallbackId = PlayerInsertCallbackId;
fn on_insert(
&self,
callback: impl FnMut(&Self::EventContext, &Self::Row) + Send + 'static,
) -> PlayerInsertCallbackId {
PlayerInsertCallbackId(self.imp.on_insert(Box::new(callback)))
}
fn remove_on_insert(&self, callback: PlayerInsertCallbackId) {
self.imp.remove_on_insert(callback.0)
}
type DeleteCallbackId = PlayerDeleteCallbackId;
fn on_delete(
&self,
callback: impl FnMut(&Self::EventContext, &Self::Row) + Send + 'static,
) -> PlayerDeleteCallbackId {
PlayerDeleteCallbackId(self.imp.on_delete(Box::new(callback)))
}
fn remove_on_delete(&self, callback: PlayerDeleteCallbackId) {
self.imp.remove_on_delete(callback.0)
}
}
#[doc(hidden)]
pub(super) fn register_table(client_cache: &mut __sdk::ClientCache<super::RemoteModule>) {
let _table = client_cache.get_or_make_table::<Player>("player");
_table.add_unique_constraint::<u32>("id", |row| &row.id);
_table.add_unique_constraint::<__sdk::Identity>("identity", |row| &row.identity);
}
pub struct PlayerUpdateCallbackId(__sdk::CallbackId);
impl<'ctx> __sdk::TableWithPrimaryKey for PlayerTableHandle<'ctx> {
type UpdateCallbackId = PlayerUpdateCallbackId;
fn on_update(
&self,
callback: impl FnMut(&Self::EventContext, &Self::Row, &Self::Row) + Send + 'static,
) -> PlayerUpdateCallbackId {
PlayerUpdateCallbackId(self.imp.on_update(Box::new(callback)))
}
fn remove_on_update(&self, callback: PlayerUpdateCallbackId) {
self.imp.remove_on_update(callback.0)
}
}
#[doc(hidden)]
pub(super) fn parse_table_update(
raw_updates: __ws::TableUpdate<__ws::BsatnFormat>,
) -> __sdk::Result<__sdk::TableUpdate<Player>> {
__sdk::TableUpdate::parse_table_update(raw_updates).map_err(|e| {
__sdk::InternalError::failed_parse(
"TableUpdate<Player>",
"TableUpdate",
).with_cause(e).into()
})
}
/// Access to the `id` unique index on the table `player`,
/// which allows point queries on the field of the same name
/// via the [`PlayerIdUnique::find`] method.
///
/// Users are encouraged not to explicitly reference this type,
/// but to directly chain method calls,
/// like `ctx.db.player().id().find(...)`.
pub struct PlayerIdUnique<'ctx> {
imp: __sdk::UniqueConstraintHandle<Player, u32>,
phantom: std::marker::PhantomData<&'ctx super::RemoteTables>,
}
impl<'ctx> PlayerTableHandle<'ctx> {
/// Get a handle on the `id` unique index on the table `player`.
pub fn id(&self) -> PlayerIdUnique<'ctx> {
PlayerIdUnique {
imp: self.imp.get_unique_constraint::<u32>("id"),
phantom: std::marker::PhantomData,
}
}
}
impl<'ctx> PlayerIdUnique<'ctx> {
/// Find the subscribed row whose `id` column value is equal to `col_val`,
/// if such a row is present in the client cache.
pub fn find(&self, col_val: &u32) -> Option<Player> {
self.imp.find(col_val)
}
}
/// Access to the `identity` unique index on the table `player`,
/// which allows point queries on the field of the same name
/// via the [`PlayerIdentityUnique::find`] method.
///
/// Users are encouraged not to explicitly reference this type,
/// but to directly chain method calls,
/// like `ctx.db.player().identity().find(...)`.
pub struct PlayerIdentityUnique<'ctx> {
imp: __sdk::UniqueConstraintHandle<Player, __sdk::Identity>,
phantom: std::marker::PhantomData<&'ctx super::RemoteTables>,
}
impl<'ctx> PlayerTableHandle<'ctx> {
/// Get a handle on the `identity` unique index on the table `player`.
pub fn identity(&self) -> PlayerIdentityUnique<'ctx> {
PlayerIdentityUnique {
imp: self.imp.get_unique_constraint::<__sdk::Identity>("identity"),
phantom: std::marker::PhantomData,
}
}
}
impl<'ctx> PlayerIdentityUnique<'ctx> {
/// Find the subscribed row whose `identity` column value is equal to `col_val`,
/// if such a row is present in the client cache.
pub fn find(&self, col_val: &__sdk::Identity) -> Option<Player> {
self.imp.find(col_val)
}
}