jong/src/tiles.rs
2026-01-11 15:43:03 -08:00

73 lines
1.4 KiB
Rust

use bevy::{ecs::entity::MapEntities, prelude::*};
use strum::FromRepr;
use crate::game::wall::Wall;
#[derive(Component)]
#[relationship(relationship_target = Wall)]
pub struct InWall(pub Entity);
// #[derive(Component)]
// #[relationship(relationship_target = WallTiles)]
// pub(crate) struct InHand(pub Entity);
#[derive(Component, Debug)]
pub struct Tile {
suit: Suit,
}
#[derive(MapEntities, Debug)]
pub enum Suit {
Pin(Rank),
Sou(Rank),
Man(Rank),
Wind(Wind),
Dragon(Dragon),
}
#[derive(Deref, DerefMut, Debug)]
pub struct Rank(u8);
#[derive(FromRepr, Debug)]
pub enum Wind {
Ton,
Nan,
Shaa,
Pei,
}
#[derive(Debug, FromRepr)]
pub enum Dragon {
Haku,
Hatsu,
Chun,
}
#[derive(Component)]
pub struct Dora;
pub fn init_tiles(mut commands: Commands) {
for _ in 0..4 {
for i in 1..=9 {
commands.spawn(Tile {
suit: Suit::Pin(Rank(i)),
});
commands.spawn(Tile {
suit: Suit::Sou(Rank(i)),
});
commands.spawn(Tile {
suit: Suit::Man(Rank(i)),
});
}
for i in 0..4 {
commands.spawn(Tile {
suit: Suit::Wind(Wind::from_repr(i).unwrap()),
});
}
for i in 0..3 {
commands.spawn(Tile {
suit: Suit::Dragon(Dragon::from_repr(i).unwrap()),
});
}
}
}