use bevy::ecs::system::SystemParam; use bevy::prelude::*; use bevy_ratatui::RatatuiContext; use ratatui::widgets::Paragraph; use jong::{ game::{ GameState, player::Hand, wall::{Wall, WallTiles}, }, tiles::Tile, }; use crate::tui::TuiState; pub(crate) mod hand; pub(crate) mod ingame; mod tiles; pub(crate) fn draw_mainmenu( mut tui_ctx: ResMut, mut tui_state: ResMut>, mut game_state: ResMut>, ) { tui_ctx.draw(|frame| {}); }