render hand at index 0
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7 changed files with 56 additions and 59 deletions
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@ -17,8 +17,10 @@ pub(crate) fn draw_ingame(
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let mut area = frame.area();
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area.height = 4;
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let areas = layout.areas::<13>(area);
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for (tile, area) in rendered_hand.0.iter().zip(areas.iter()) {
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frame.render_widget(tile, *area);
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if let Some(tiles) = rendered_hand.0.first() {
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for (tile, area) in tiles.iter().zip(areas.iter()) {
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frame.render_widget(tile, *area);
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}
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}
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})?;
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