state advancer reducer

This commit is contained in:
Tao Tien 2026-02-20 15:36:04 -08:00
parent c12667938e
commit e2c9c815ec
44 changed files with 2063 additions and 773 deletions

View file

@ -1,18 +1,13 @@
use log::debug;
use spacetimedb::{ReducerContext, Table, rand::seq::SliceRandom, reducer};
use super::hand::deal_hands;
use crate::tables::*;
#[reducer]
pub fn shuffle_deal(ctx: &ReducerContext, lobby_id: u32) {
debug!("lobby_id: {lobby_id}");
let mut lobby = ctx.db.lobby().id().find(lobby_id).unwrap();
if lobby.game_state == jong_types::states::GameState::Setup {
lobby.game_state = jong_types::states::GameState::Deal;
lobby = ctx.db.lobby().id().update(lobby);
if lobby.game_state == jong_types::states::GameState::Deal {
let tiles = new_shuffled_wall(ctx);
ctx.db.wall().insert(DbWall {
@ -24,7 +19,6 @@ pub fn shuffle_deal(ctx: &ReducerContext, lobby_id: u32) {
deal_hands(ctx, lobby_id);
lobby.game_state = jong_types::states::GameState::Play;
lobby.turn_state = jong_types::states::TurnState::Tsumo;
ctx.db.lobby().id().update(lobby);
}
}
@ -39,3 +33,32 @@ pub fn new_shuffled_wall(ctx: &ReducerContext) -> Vec<DbTile> {
wall
}
pub fn deal_hands(ctx: &ReducerContext, lobby_id: u32) {
let players = ctx.db.player().lobby_id().filter(lobby_id);
let bots = ctx.db.bot().lobby_id().filter(lobby_id);
let mut wall = ctx.db.wall().lobby_id().find(lobby_id).unwrap();
// FIXME rectify deal orders
for player in players {
let mut tiles = wall.tiles.split_off(wall.tiles.len() - 13);
wall = ctx.db.wall().lobby_id().update(wall);
tiles.sort_by_key(|t| t.tile);
ctx.db.player_hand().insert(PlayerHand {
id: 0,
player_id: player.id,
turn_state: jong_types::TurnState::None,
pond: vec![],
hand: tiles,
working_tile: None,
});
}
for mut bot in bots {
let mut tiles = wall.tiles.split_off(wall.tiles.len() - 13);
wall = ctx.db.wall().lobby_id().update(wall);
tiles.sort_by_key(|t| t.tile);
bot.hand = tiles;
ctx.db.bot().id().update(bot);
}
}