re-organize crates

This commit is contained in:
Tao Tien 2026-02-15 23:40:21 -08:00
parent 1afb7f4e3d
commit c709fb5851
50 changed files with 148 additions and 121 deletions

View file

@ -0,0 +1,176 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use super::game_state_type::GameState;
use super::lobby_type::Lobby;
use super::player_or_bot_type::PlayerOrBot;
use super::turn_state_type::TurnState;
use spacetimedb_sdk::__codegen::{self as __sdk, __lib, __sats, __ws};
/// Table handle for the table `lobby`.
///
/// Obtain a handle from the [`LobbyTableAccess::lobby`] method on [`super::RemoteTables`],
/// like `ctx.db.lobby()`.
///
/// Users are encouraged not to explicitly reference this type,
/// but to directly chain method calls,
/// like `ctx.db.lobby().on_insert(...)`.
pub struct LobbyTableHandle<'ctx> {
imp: __sdk::TableHandle<Lobby>,
ctx: std::marker::PhantomData<&'ctx super::RemoteTables>,
}
#[allow(non_camel_case_types)]
/// Extension trait for access to the table `lobby`.
///
/// Implemented for [`super::RemoteTables`].
pub trait LobbyTableAccess {
#[allow(non_snake_case)]
/// Obtain a [`LobbyTableHandle`], which mediates access to the table `lobby`.
fn lobby(&self) -> LobbyTableHandle<'_>;
}
impl LobbyTableAccess for super::RemoteTables {
fn lobby(&self) -> LobbyTableHandle<'_> {
LobbyTableHandle {
imp: self.imp.get_table::<Lobby>("lobby"),
ctx: std::marker::PhantomData,
}
}
}
pub struct LobbyInsertCallbackId(__sdk::CallbackId);
pub struct LobbyDeleteCallbackId(__sdk::CallbackId);
impl<'ctx> __sdk::Table for LobbyTableHandle<'ctx> {
type Row = Lobby;
type EventContext = super::EventContext;
fn count(&self) -> u64 {
self.imp.count()
}
fn iter(&self) -> impl Iterator<Item = Lobby> + '_ {
self.imp.iter()
}
type InsertCallbackId = LobbyInsertCallbackId;
fn on_insert(
&self,
callback: impl FnMut(&Self::EventContext, &Self::Row) + Send + 'static,
) -> LobbyInsertCallbackId {
LobbyInsertCallbackId(self.imp.on_insert(Box::new(callback)))
}
fn remove_on_insert(&self, callback: LobbyInsertCallbackId) {
self.imp.remove_on_insert(callback.0)
}
type DeleteCallbackId = LobbyDeleteCallbackId;
fn on_delete(
&self,
callback: impl FnMut(&Self::EventContext, &Self::Row) + Send + 'static,
) -> LobbyDeleteCallbackId {
LobbyDeleteCallbackId(self.imp.on_delete(Box::new(callback)))
}
fn remove_on_delete(&self, callback: LobbyDeleteCallbackId) {
self.imp.remove_on_delete(callback.0)
}
}
#[doc(hidden)]
pub(super) fn register_table(client_cache: &mut __sdk::ClientCache<super::RemoteModule>) {
let _table = client_cache.get_or_make_table::<Lobby>("lobby");
_table.add_unique_constraint::<u32>("id", |row| &row.id);
_table.add_unique_constraint::<u32>("host_player_id", |row| &row.host_player_id);
}
pub struct LobbyUpdateCallbackId(__sdk::CallbackId);
impl<'ctx> __sdk::TableWithPrimaryKey for LobbyTableHandle<'ctx> {
type UpdateCallbackId = LobbyUpdateCallbackId;
fn on_update(
&self,
callback: impl FnMut(&Self::EventContext, &Self::Row, &Self::Row) + Send + 'static,
) -> LobbyUpdateCallbackId {
LobbyUpdateCallbackId(self.imp.on_update(Box::new(callback)))
}
fn remove_on_update(&self, callback: LobbyUpdateCallbackId) {
self.imp.remove_on_update(callback.0)
}
}
#[doc(hidden)]
pub(super) fn parse_table_update(
raw_updates: __ws::TableUpdate<__ws::BsatnFormat>,
) -> __sdk::Result<__sdk::TableUpdate<Lobby>> {
__sdk::TableUpdate::parse_table_update(raw_updates).map_err(|e| {
__sdk::InternalError::failed_parse("TableUpdate<Lobby>", "TableUpdate")
.with_cause(e)
.into()
})
}
/// Access to the `id` unique index on the table `lobby`,
/// which allows point queries on the field of the same name
/// via the [`LobbyIdUnique::find`] method.
///
/// Users are encouraged not to explicitly reference this type,
/// but to directly chain method calls,
/// like `ctx.db.lobby().id().find(...)`.
pub struct LobbyIdUnique<'ctx> {
imp: __sdk::UniqueConstraintHandle<Lobby, u32>,
phantom: std::marker::PhantomData<&'ctx super::RemoteTables>,
}
impl<'ctx> LobbyTableHandle<'ctx> {
/// Get a handle on the `id` unique index on the table `lobby`.
pub fn id(&self) -> LobbyIdUnique<'ctx> {
LobbyIdUnique {
imp: self.imp.get_unique_constraint::<u32>("id"),
phantom: std::marker::PhantomData,
}
}
}
impl<'ctx> LobbyIdUnique<'ctx> {
/// Find the subscribed row whose `id` column value is equal to `col_val`,
/// if such a row is present in the client cache.
pub fn find(&self, col_val: &u32) -> Option<Lobby> {
self.imp.find(col_val)
}
}
/// Access to the `host_player_id` unique index on the table `lobby`,
/// which allows point queries on the field of the same name
/// via the [`LobbyHostPlayerIdUnique::find`] method.
///
/// Users are encouraged not to explicitly reference this type,
/// but to directly chain method calls,
/// like `ctx.db.lobby().host_player_id().find(...)`.
pub struct LobbyHostPlayerIdUnique<'ctx> {
imp: __sdk::UniqueConstraintHandle<Lobby, u32>,
phantom: std::marker::PhantomData<&'ctx super::RemoteTables>,
}
impl<'ctx> LobbyTableHandle<'ctx> {
/// Get a handle on the `host_player_id` unique index on the table `lobby`.
pub fn host_player_id(&self) -> LobbyHostPlayerIdUnique<'ctx> {
LobbyHostPlayerIdUnique {
imp: self.imp.get_unique_constraint::<u32>("host_player_id"),
phantom: std::marker::PhantomData,
}
}
}
impl<'ctx> LobbyHostPlayerIdUnique<'ctx> {
/// Find the subscribed row whose `host_player_id` column value is equal to `col_val`,
/// if such a row is present in the client cache.
pub fn find(&self, col_val: &u32) -> Option<Lobby> {
self.imp.find(col_val)
}
}