re-organize crates

This commit is contained in:
Tao Tien 2026-02-15 23:40:21 -08:00
parent 1afb7f4e3d
commit c709fb5851
50 changed files with 148 additions and 121 deletions

View file

@ -10,21 +10,30 @@ readme = false
[lib]
[dependencies]
# jong
jong-types.workspace = true
jong-db.path = "../jong-db"
bevy = { workspace = true, features = ["default", "dynamic_linking"] }
# bevy
bevy.workspace = true
bevy.features = ["default", "dynamic_linking"]
bevy_ratatui.workspace = true
bevy_spacetimedb.workspace = true
clap = { workspace = true, features = ["derive"] }
log = { workspace = true, features = [
"release_max_level_error",
"max_level_trace",
] }
rand.workspace = true
ratatui.workspace = true
# spacetimedb
spacetimedb-sdk.workspace = true
spacetimedb.workspace = true
bevy_spacetimedb.workspace = true
# tui
ratatui.workspace = true
tui-logger.workspace = true
tui-logger.features = ["tracing-support", "crossterm"]
clap.features = ["derive"]
clap.workspace = true
log.features = ["release_max_level_error", "max_level_trace"]
log.workspace = true
rand.workspace = true
strum.workspace = true
tracing.workspace = true
tracing-subscriber.workspace = true
tui-logger = { workspace = true, features = ["tracing-support", "crossterm"] }
tracing.workspace = true

View file

@ -4,15 +4,12 @@ use bevy_spacetimedb::{
};
use spacetimedb_sdk::{DbContext, Table};
use crate::stdb::{self, DbConnection, LobbyTableAccess, PlayerTableAccess, RemoteTables};
use crate::stdb::{
add_bot, draw_tile, set_ready, shuffle_deal,
skip_call, start_game,
};
use crate::{
SpacetimeDB, creds_store,
game::hand::{Drawn, Hand, Pond},
};
use jong_db::{self, DbConnection, LobbyTableAccess, PlayerTableAccess, RemoteTables};
use jong_db::{add_bot, draw_tile, set_ready, shuffle_deal, skip_call, start_game};
use jong_types::*;
pub mod hand;
@ -108,7 +105,7 @@ pub struct TileId(pub u32);
fn on_player_insert_update(
_stdb: SpacetimeDB,
mut messages: ReadInsertUpdateMessage<stdb::Player>,
mut messages: ReadInsertUpdateMessage<jong_db::Player>,
mut commands: Commands,
@ -164,7 +161,7 @@ fn on_player_insert_update(
fn on_lobby_insert_update(
stdb: SpacetimeDB,
mut messages: ReadInsertUpdateMessage<stdb::Lobby>,
mut messages: ReadInsertUpdateMessage<jong_db::Lobby>,
_commands: Commands,
mut next_gamestate: ResMut<NextState<GameState>>,
@ -182,10 +179,10 @@ fn on_lobby_insert_update(
next_gamestate.set(msg.new.game_state.into());
match msg.new.game_state {
stdb::GameState::None => {
jong_db::GameState::None => {
trace!("game entered none");
}
stdb::GameState::Lobby => {
jong_db::GameState::Lobby => {
trace!("game entered lobby");
if !player.ready {
for _ in 0..3 {
@ -195,31 +192,31 @@ fn on_lobby_insert_update(
stdb.reducers().start_game().unwrap();
}
}
stdb::GameState::Setup => {
jong_db::GameState::Setup => {
trace!("game entered setup");
stdb.reducers().shuffle_deal(player.lobby_id).unwrap();
}
stdb::GameState::Deal => {
jong_db::GameState::Deal => {
trace!("game entered deal");
}
stdb::GameState::Play => {
jong_db::GameState::Play => {
trace!("game entered play");
match msg.new.turn_state {
stdb::TurnState::None => {}
stdb::TurnState::Tsumo => {
jong_db::TurnState::None => {}
jong_db::TurnState::Tsumo => {
stdb.reducers().draw_tile().unwrap();
}
stdb::TurnState::Menzen => todo!(),
stdb::TurnState::RiichiKan => todo!(),
stdb::TurnState::RonChiiPonKan => {
jong_db::TurnState::Menzen => todo!(),
jong_db::TurnState::RiichiKan => todo!(),
jong_db::TurnState::RonChiiPonKan => {
stdb.reducers().skip_call().unwrap();
}
stdb::TurnState::End => todo!(),
jong_db::TurnState::End => todo!(),
// _ => todo!(),
}
next_turnstate.set(msg.new.turn_state.into());
}
stdb::GameState::Exit => {
jong_db::GameState::Exit => {
trace!("game enetered exit");
}
}

View file

@ -5,7 +5,6 @@ use bevy_spacetimedb::StdbConnection;
use spacetimedb_sdk::credentials;
pub mod game;
pub mod stdb;
pub mod tile;
pub mod yakus;
@ -13,60 +12,9 @@ trait EnumNextCycle {
fn next(&self) -> Self;
}
pub type SpacetimeDB<'a> = Res<'a, StdbConnection<stdb::DbConnection>>;
pub type SpacetimeDB<'a> = Res<'a, StdbConnection<jong_db::DbConnection>>;
fn creds_store() -> credentials::File {
credentials::File::new("jongline")
}
impl From<stdb::GameState> for jong_types::GameState {
fn from(value: stdb::GameState) -> Self {
Self::from_repr(value as usize).unwrap()
}
}
impl From<stdb::TurnState> for jong_types::TurnState {
fn from(value: stdb::TurnState) -> Self {
Self::from_repr(value as usize).unwrap()
}
}
impl From<&stdb::Tile> for jong_types::Tile {
fn from(value: &stdb::tile_type::Tile) -> Self {
Self {
suit: value.suit.clone().into(),
}
}
}
impl From<stdb::Suit> for jong_types::Suit {
fn from(value: stdb::Suit) -> Self {
match value {
stdb::Suit::Man(rank) => Self::Man(rank.into()),
stdb::Suit::Pin(rank) => Self::Pin(rank.into()),
stdb::Suit::Sou(rank) => Self::Sou(rank.into()),
stdb::Suit::Wind(wind) => Self::Wind(wind.into()),
stdb::Suit::Dragon(dragon) => Self::Dragon(dragon.into()),
}
}
}
impl From<stdb::Rank> for jong_types::Rank {
fn from(value: stdb::Rank) -> Self {
Self {
number: value.number,
}
}
}
impl From<stdb::Wind> for jong_types::Wind {
fn from(value: stdb::Wind) -> Self {
Self::from_repr(value as usize).unwrap()
}
}
impl From<stdb::Dragon> for jong_types::Dragon {
fn from(value: stdb::Dragon) -> Self {
Self::from_repr(value as usize).unwrap()
}
}

View file

@ -1,104 +0,0 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use spacetimedb_sdk::__codegen::{self as __sdk, __lib, __sats, __ws};
#[derive(__lib::ser::Serialize, __lib::de::Deserialize, Clone, PartialEq, Debug)]
#[sats(crate = __lib)]
pub(super) struct AddBotArgs {
pub lobby_id: u32,
}
impl From<AddBotArgs> for super::Reducer {
fn from(args: AddBotArgs) -> Self {
Self::AddBot {
lobby_id: args.lobby_id,
}
}
}
impl __sdk::InModule for AddBotArgs {
type Module = super::RemoteModule;
}
pub struct AddBotCallbackId(__sdk::CallbackId);
#[allow(non_camel_case_types)]
/// Extension trait for access to the reducer `add_bot`.
///
/// Implemented for [`super::RemoteReducers`].
pub trait add_bot {
/// Request that the remote module invoke the reducer `add_bot` to run as soon as possible.
///
/// This method returns immediately, and errors only if we are unable to send the request.
/// The reducer will run asynchronously in the future,
/// and its status can be observed by listening for [`Self::on_add_bot`] callbacks.
fn add_bot(&self, lobby_id: u32) -> __sdk::Result<()>;
/// Register a callback to run whenever we are notified of an invocation of the reducer `add_bot`.
///
/// Callbacks should inspect the [`__sdk::ReducerEvent`] contained in the [`super::ReducerEventContext`]
/// to determine the reducer's status.
///
/// The returned [`AddBotCallbackId`] can be passed to [`Self::remove_on_add_bot`]
/// to cancel the callback.
fn on_add_bot(
&self,
callback: impl FnMut(&super::ReducerEventContext, &u32) + Send + 'static,
) -> AddBotCallbackId;
/// Cancel a callback previously registered by [`Self::on_add_bot`],
/// causing it not to run in the future.
fn remove_on_add_bot(&self, callback: AddBotCallbackId);
}
impl add_bot for super::RemoteReducers {
fn add_bot(&self, lobby_id: u32) -> __sdk::Result<()> {
self.imp.call_reducer("add_bot", AddBotArgs { lobby_id })
}
fn on_add_bot(
&self,
mut callback: impl FnMut(&super::ReducerEventContext, &u32) + Send + 'static,
) -> AddBotCallbackId {
AddBotCallbackId(self.imp.on_reducer(
"add_bot",
Box::new(move |ctx: &super::ReducerEventContext| {
#[allow(irrefutable_let_patterns)]
let super::ReducerEventContext {
event:
__sdk::ReducerEvent {
reducer: super::Reducer::AddBot { lobby_id },
..
},
..
} = ctx
else {
unreachable!()
};
callback(ctx, lobby_id)
}),
))
}
fn remove_on_add_bot(&self, callback: AddBotCallbackId) {
self.imp.remove_on_reducer("add_bot", callback.0)
}
}
#[allow(non_camel_case_types)]
#[doc(hidden)]
/// Extension trait for setting the call-flags for the reducer `add_bot`.
///
/// Implemented for [`super::SetReducerFlags`].
///
/// This type is currently unstable and may be removed without a major version bump.
pub trait set_flags_for_add_bot {
/// Set the call-reducer flags for the reducer `add_bot` to `flags`.
///
/// This type is currently unstable and may be removed without a major version bump.
fn add_bot(&self, flags: __ws::CallReducerFlags);
}
impl set_flags_for_add_bot for super::SetReducerFlags {
fn add_bot(&self, flags: __ws::CallReducerFlags) {
self.imp.set_call_reducer_flags("add_bot", flags);
}
}

View file

@ -1,143 +0,0 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use super::bot_type::Bot;
use super::db_tile_type::DbTile;
use spacetimedb_sdk::__codegen::{self as __sdk, __lib, __sats, __ws};
/// Table handle for the table `bot`.
///
/// Obtain a handle from the [`BotTableAccess::bot`] method on [`super::RemoteTables`],
/// like `ctx.db.bot()`.
///
/// Users are encouraged not to explicitly reference this type,
/// but to directly chain method calls,
/// like `ctx.db.bot().on_insert(...)`.
pub struct BotTableHandle<'ctx> {
imp: __sdk::TableHandle<Bot>,
ctx: std::marker::PhantomData<&'ctx super::RemoteTables>,
}
#[allow(non_camel_case_types)]
/// Extension trait for access to the table `bot`.
///
/// Implemented for [`super::RemoteTables`].
pub trait BotTableAccess {
#[allow(non_snake_case)]
/// Obtain a [`BotTableHandle`], which mediates access to the table `bot`.
fn bot(&self) -> BotTableHandle<'_>;
}
impl BotTableAccess for super::RemoteTables {
fn bot(&self) -> BotTableHandle<'_> {
BotTableHandle {
imp: self.imp.get_table::<Bot>("bot"),
ctx: std::marker::PhantomData,
}
}
}
pub struct BotInsertCallbackId(__sdk::CallbackId);
pub struct BotDeleteCallbackId(__sdk::CallbackId);
impl<'ctx> __sdk::Table for BotTableHandle<'ctx> {
type Row = Bot;
type EventContext = super::EventContext;
fn count(&self) -> u64 {
self.imp.count()
}
fn iter(&self) -> impl Iterator<Item = Bot> + '_ {
self.imp.iter()
}
type InsertCallbackId = BotInsertCallbackId;
fn on_insert(
&self,
callback: impl FnMut(&Self::EventContext, &Self::Row) + Send + 'static,
) -> BotInsertCallbackId {
BotInsertCallbackId(self.imp.on_insert(Box::new(callback)))
}
fn remove_on_insert(&self, callback: BotInsertCallbackId) {
self.imp.remove_on_insert(callback.0)
}
type DeleteCallbackId = BotDeleteCallbackId;
fn on_delete(
&self,
callback: impl FnMut(&Self::EventContext, &Self::Row) + Send + 'static,
) -> BotDeleteCallbackId {
BotDeleteCallbackId(self.imp.on_delete(Box::new(callback)))
}
fn remove_on_delete(&self, callback: BotDeleteCallbackId) {
self.imp.remove_on_delete(callback.0)
}
}
#[doc(hidden)]
pub(super) fn register_table(client_cache: &mut __sdk::ClientCache<super::RemoteModule>) {
let _table = client_cache.get_or_make_table::<Bot>("bot");
_table.add_unique_constraint::<u32>("id", |row| &row.id);
}
pub struct BotUpdateCallbackId(__sdk::CallbackId);
impl<'ctx> __sdk::TableWithPrimaryKey for BotTableHandle<'ctx> {
type UpdateCallbackId = BotUpdateCallbackId;
fn on_update(
&self,
callback: impl FnMut(&Self::EventContext, &Self::Row, &Self::Row) + Send + 'static,
) -> BotUpdateCallbackId {
BotUpdateCallbackId(self.imp.on_update(Box::new(callback)))
}
fn remove_on_update(&self, callback: BotUpdateCallbackId) {
self.imp.remove_on_update(callback.0)
}
}
#[doc(hidden)]
pub(super) fn parse_table_update(
raw_updates: __ws::TableUpdate<__ws::BsatnFormat>,
) -> __sdk::Result<__sdk::TableUpdate<Bot>> {
__sdk::TableUpdate::parse_table_update(raw_updates).map_err(|e| {
__sdk::InternalError::failed_parse("TableUpdate<Bot>", "TableUpdate")
.with_cause(e)
.into()
})
}
/// Access to the `id` unique index on the table `bot`,
/// which allows point queries on the field of the same name
/// via the [`BotIdUnique::find`] method.
///
/// Users are encouraged not to explicitly reference this type,
/// but to directly chain method calls,
/// like `ctx.db.bot().id().find(...)`.
pub struct BotIdUnique<'ctx> {
imp: __sdk::UniqueConstraintHandle<Bot, u32>,
phantom: std::marker::PhantomData<&'ctx super::RemoteTables>,
}
impl<'ctx> BotTableHandle<'ctx> {
/// Get a handle on the `id` unique index on the table `bot`.
pub fn id(&self) -> BotIdUnique<'ctx> {
BotIdUnique {
imp: self.imp.get_unique_constraint::<u32>("id"),
phantom: std::marker::PhantomData,
}
}
}
impl<'ctx> BotIdUnique<'ctx> {
/// Find the subscribed row whose `id` column value is equal to `col_val`,
/// if such a row is present in the client cache.
pub fn find(&self, col_val: &u32) -> Option<Bot> {
self.imp.find(col_val)
}
}

View file

@ -1,21 +0,0 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use spacetimedb_sdk::__codegen::{self as __sdk, __lib, __sats, __ws};
use super::db_tile_type::DbTile;
#[derive(__lib::ser::Serialize, __lib::de::Deserialize, Clone, PartialEq, Debug)]
#[sats(crate = __lib)]
pub struct Bot {
pub id: u32,
pub lobby_id: u32,
pub hand: Vec<DbTile>,
pub pond: Vec<DbTile>,
pub drawn_tile: Option<DbTile>,
}
impl __sdk::InModule for Bot {
type Module = super::RemoteModule;
}

View file

@ -1,100 +0,0 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use spacetimedb_sdk::__codegen::{self as __sdk, __lib, __sats, __ws};
#[derive(__lib::ser::Serialize, __lib::de::Deserialize, Clone, PartialEq, Debug)]
#[sats(crate = __lib)]
pub(super) struct ClearAllArgs {}
impl From<ClearAllArgs> for super::Reducer {
fn from(args: ClearAllArgs) -> Self {
Self::ClearAll
}
}
impl __sdk::InModule for ClearAllArgs {
type Module = super::RemoteModule;
}
pub struct ClearAllCallbackId(__sdk::CallbackId);
#[allow(non_camel_case_types)]
/// Extension trait for access to the reducer `clear_all`.
///
/// Implemented for [`super::RemoteReducers`].
pub trait clear_all {
/// Request that the remote module invoke the reducer `clear_all` to run as soon as possible.
///
/// This method returns immediately, and errors only if we are unable to send the request.
/// The reducer will run asynchronously in the future,
/// and its status can be observed by listening for [`Self::on_clear_all`] callbacks.
fn clear_all(&self) -> __sdk::Result<()>;
/// Register a callback to run whenever we are notified of an invocation of the reducer `clear_all`.
///
/// Callbacks should inspect the [`__sdk::ReducerEvent`] contained in the [`super::ReducerEventContext`]
/// to determine the reducer's status.
///
/// The returned [`ClearAllCallbackId`] can be passed to [`Self::remove_on_clear_all`]
/// to cancel the callback.
fn on_clear_all(
&self,
callback: impl FnMut(&super::ReducerEventContext) + Send + 'static,
) -> ClearAllCallbackId;
/// Cancel a callback previously registered by [`Self::on_clear_all`],
/// causing it not to run in the future.
fn remove_on_clear_all(&self, callback: ClearAllCallbackId);
}
impl clear_all for super::RemoteReducers {
fn clear_all(&self) -> __sdk::Result<()> {
self.imp.call_reducer("clear_all", ClearAllArgs {})
}
fn on_clear_all(
&self,
mut callback: impl FnMut(&super::ReducerEventContext) + Send + 'static,
) -> ClearAllCallbackId {
ClearAllCallbackId(self.imp.on_reducer(
"clear_all",
Box::new(move |ctx: &super::ReducerEventContext| {
#[allow(irrefutable_let_patterns)]
let super::ReducerEventContext {
event:
__sdk::ReducerEvent {
reducer: super::Reducer::ClearAll {},
..
},
..
} = ctx
else {
unreachable!()
};
callback(ctx)
}),
))
}
fn remove_on_clear_all(&self, callback: ClearAllCallbackId) {
self.imp.remove_on_reducer("clear_all", callback.0)
}
}
#[allow(non_camel_case_types)]
#[doc(hidden)]
/// Extension trait for setting the call-flags for the reducer `clear_all`.
///
/// Implemented for [`super::SetReducerFlags`].
///
/// This type is currently unstable and may be removed without a major version bump.
pub trait set_flags_for_clear_all {
/// Set the call-reducer flags for the reducer `clear_all` to `flags`.
///
/// This type is currently unstable and may be removed without a major version bump.
fn clear_all(&self, flags: __ws::CallReducerFlags);
}
impl set_flags_for_clear_all for super::SetReducerFlags {
fn clear_all(&self, flags: __ws::CallReducerFlags) {
self.imp.set_call_reducer_flags("clear_all", flags);
}
}

View file

@ -1,18 +0,0 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use spacetimedb_sdk::__codegen::{self as __sdk, __lib, __sats, __ws};
use super::tile_type::Tile;
#[derive(__lib::ser::Serialize, __lib::de::Deserialize, Clone, PartialEq, Debug)]
#[sats(crate = __lib)]
pub struct DbTile {
pub id: u32,
pub tile: Tile,
}
impl __sdk::InModule for DbTile {
type Module = super::RemoteModule;
}

View file

@ -1,18 +0,0 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use spacetimedb_sdk::__codegen::{self as __sdk, __lib, __sats, __ws};
use super::db_tile_type::DbTile;
#[derive(__lib::ser::Serialize, __lib::de::Deserialize, Clone, PartialEq, Debug)]
#[sats(crate = __lib)]
pub struct DbWall {
pub lobby_id: u32,
pub tiles: Vec<DbTile>,
}
impl __sdk::InModule for DbWall {
type Module = super::RemoteModule;
}

View file

@ -1,105 +0,0 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use spacetimedb_sdk::__codegen::{self as __sdk, __lib, __sats, __ws};
#[derive(__lib::ser::Serialize, __lib::de::Deserialize, Clone, PartialEq, Debug)]
#[sats(crate = __lib)]
pub(super) struct DiscardTileArgs {
pub tile_id: u32,
}
impl From<DiscardTileArgs> for super::Reducer {
fn from(args: DiscardTileArgs) -> Self {
Self::DiscardTile {
tile_id: args.tile_id,
}
}
}
impl __sdk::InModule for DiscardTileArgs {
type Module = super::RemoteModule;
}
pub struct DiscardTileCallbackId(__sdk::CallbackId);
#[allow(non_camel_case_types)]
/// Extension trait for access to the reducer `discard_tile`.
///
/// Implemented for [`super::RemoteReducers`].
pub trait discard_tile {
/// Request that the remote module invoke the reducer `discard_tile` to run as soon as possible.
///
/// This method returns immediately, and errors only if we are unable to send the request.
/// The reducer will run asynchronously in the future,
/// and its status can be observed by listening for [`Self::on_discard_tile`] callbacks.
fn discard_tile(&self, tile_id: u32) -> __sdk::Result<()>;
/// Register a callback to run whenever we are notified of an invocation of the reducer `discard_tile`.
///
/// Callbacks should inspect the [`__sdk::ReducerEvent`] contained in the [`super::ReducerEventContext`]
/// to determine the reducer's status.
///
/// The returned [`DiscardTileCallbackId`] can be passed to [`Self::remove_on_discard_tile`]
/// to cancel the callback.
fn on_discard_tile(
&self,
callback: impl FnMut(&super::ReducerEventContext, &u32) + Send + 'static,
) -> DiscardTileCallbackId;
/// Cancel a callback previously registered by [`Self::on_discard_tile`],
/// causing it not to run in the future.
fn remove_on_discard_tile(&self, callback: DiscardTileCallbackId);
}
impl discard_tile for super::RemoteReducers {
fn discard_tile(&self, tile_id: u32) -> __sdk::Result<()> {
self.imp
.call_reducer("discard_tile", DiscardTileArgs { tile_id })
}
fn on_discard_tile(
&self,
mut callback: impl FnMut(&super::ReducerEventContext, &u32) + Send + 'static,
) -> DiscardTileCallbackId {
DiscardTileCallbackId(self.imp.on_reducer(
"discard_tile",
Box::new(move |ctx: &super::ReducerEventContext| {
#[allow(irrefutable_let_patterns)]
let super::ReducerEventContext {
event:
__sdk::ReducerEvent {
reducer: super::Reducer::DiscardTile { tile_id },
..
},
..
} = ctx
else {
unreachable!()
};
callback(ctx, tile_id)
}),
))
}
fn remove_on_discard_tile(&self, callback: DiscardTileCallbackId) {
self.imp.remove_on_reducer("discard_tile", callback.0)
}
}
#[allow(non_camel_case_types)]
#[doc(hidden)]
/// Extension trait for setting the call-flags for the reducer `discard_tile`.
///
/// Implemented for [`super::SetReducerFlags`].
///
/// This type is currently unstable and may be removed without a major version bump.
pub trait set_flags_for_discard_tile {
/// Set the call-reducer flags for the reducer `discard_tile` to `flags`.
///
/// This type is currently unstable and may be removed without a major version bump.
fn discard_tile(&self, flags: __ws::CallReducerFlags);
}
impl set_flags_for_discard_tile for super::SetReducerFlags {
fn discard_tile(&self, flags: __ws::CallReducerFlags) {
self.imp.set_call_reducer_flags("discard_tile", flags);
}
}

View file

@ -1,20 +0,0 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use spacetimedb_sdk::__codegen::{self as __sdk, __lib, __sats, __ws};
#[derive(__lib::ser::Serialize, __lib::de::Deserialize, Clone, PartialEq, Debug)]
#[sats(crate = __lib)]
#[derive(Copy, Eq, Hash)]
pub enum Dragon {
Haku,
Hatsu,
Chun,
}
impl __sdk::InModule for Dragon {
type Module = super::RemoteModule;
}

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@ -1,100 +0,0 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use spacetimedb_sdk::__codegen::{self as __sdk, __lib, __sats, __ws};
#[derive(__lib::ser::Serialize, __lib::de::Deserialize, Clone, PartialEq, Debug)]
#[sats(crate = __lib)]
pub(super) struct DrawTileArgs {}
impl From<DrawTileArgs> for super::Reducer {
fn from(args: DrawTileArgs) -> Self {
Self::DrawTile
}
}
impl __sdk::InModule for DrawTileArgs {
type Module = super::RemoteModule;
}
pub struct DrawTileCallbackId(__sdk::CallbackId);
#[allow(non_camel_case_types)]
/// Extension trait for access to the reducer `draw_tile`.
///
/// Implemented for [`super::RemoteReducers`].
pub trait draw_tile {
/// Request that the remote module invoke the reducer `draw_tile` to run as soon as possible.
///
/// This method returns immediately, and errors only if we are unable to send the request.
/// The reducer will run asynchronously in the future,
/// and its status can be observed by listening for [`Self::on_draw_tile`] callbacks.
fn draw_tile(&self) -> __sdk::Result<()>;
/// Register a callback to run whenever we are notified of an invocation of the reducer `draw_tile`.
///
/// Callbacks should inspect the [`__sdk::ReducerEvent`] contained in the [`super::ReducerEventContext`]
/// to determine the reducer's status.
///
/// The returned [`DrawTileCallbackId`] can be passed to [`Self::remove_on_draw_tile`]
/// to cancel the callback.
fn on_draw_tile(
&self,
callback: impl FnMut(&super::ReducerEventContext) + Send + 'static,
) -> DrawTileCallbackId;
/// Cancel a callback previously registered by [`Self::on_draw_tile`],
/// causing it not to run in the future.
fn remove_on_draw_tile(&self, callback: DrawTileCallbackId);
}
impl draw_tile for super::RemoteReducers {
fn draw_tile(&self) -> __sdk::Result<()> {
self.imp.call_reducer("draw_tile", DrawTileArgs {})
}
fn on_draw_tile(
&self,
mut callback: impl FnMut(&super::ReducerEventContext) + Send + 'static,
) -> DrawTileCallbackId {
DrawTileCallbackId(self.imp.on_reducer(
"draw_tile",
Box::new(move |ctx: &super::ReducerEventContext| {
#[allow(irrefutable_let_patterns)]
let super::ReducerEventContext {
event:
__sdk::ReducerEvent {
reducer: super::Reducer::DrawTile {},
..
},
..
} = ctx
else {
unreachable!()
};
callback(ctx)
}),
))
}
fn remove_on_draw_tile(&self, callback: DrawTileCallbackId) {
self.imp.remove_on_reducer("draw_tile", callback.0)
}
}
#[allow(non_camel_case_types)]
#[doc(hidden)]
/// Extension trait for setting the call-flags for the reducer `draw_tile`.
///
/// Implemented for [`super::SetReducerFlags`].
///
/// This type is currently unstable and may be removed without a major version bump.
pub trait set_flags_for_draw_tile {
/// Set the call-reducer flags for the reducer `draw_tile` to `flags`.
///
/// This type is currently unstable and may be removed without a major version bump.
fn draw_tile(&self, flags: __ws::CallReducerFlags);
}
impl set_flags_for_draw_tile for super::SetReducerFlags {
fn draw_tile(&self, flags: __ws::CallReducerFlags) {
self.imp.set_call_reducer_flags("draw_tile", flags);
}
}

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@ -1,26 +0,0 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use spacetimedb_sdk::__codegen::{self as __sdk, __lib, __sats, __ws};
#[derive(__lib::ser::Serialize, __lib::de::Deserialize, Clone, PartialEq, Debug)]
#[sats(crate = __lib)]
#[derive(Copy, Eq, Hash)]
pub enum GameState {
None,
Lobby,
Setup,
Deal,
Play,
Exit,
}
impl __sdk::InModule for GameState {
type Module = super::RemoteModule;
}

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@ -1,107 +0,0 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use spacetimedb_sdk::__codegen::{self as __sdk, __lib, __sats, __ws};
#[derive(__lib::ser::Serialize, __lib::de::Deserialize, Clone, PartialEq, Debug)]
#[sats(crate = __lib)]
pub(super) struct JoinOrCreateLobbyArgs {
pub lobby_id: u32,
}
impl From<JoinOrCreateLobbyArgs> for super::Reducer {
fn from(args: JoinOrCreateLobbyArgs) -> Self {
Self::JoinOrCreateLobby {
lobby_id: args.lobby_id,
}
}
}
impl __sdk::InModule for JoinOrCreateLobbyArgs {
type Module = super::RemoteModule;
}
pub struct JoinOrCreateLobbyCallbackId(__sdk::CallbackId);
#[allow(non_camel_case_types)]
/// Extension trait for access to the reducer `join_or_create_lobby`.
///
/// Implemented for [`super::RemoteReducers`].
pub trait join_or_create_lobby {
/// Request that the remote module invoke the reducer `join_or_create_lobby` to run as soon as possible.
///
/// This method returns immediately, and errors only if we are unable to send the request.
/// The reducer will run asynchronously in the future,
/// and its status can be observed by listening for [`Self::on_join_or_create_lobby`] callbacks.
fn join_or_create_lobby(&self, lobby_id: u32) -> __sdk::Result<()>;
/// Register a callback to run whenever we are notified of an invocation of the reducer `join_or_create_lobby`.
///
/// Callbacks should inspect the [`__sdk::ReducerEvent`] contained in the [`super::ReducerEventContext`]
/// to determine the reducer's status.
///
/// The returned [`JoinOrCreateLobbyCallbackId`] can be passed to [`Self::remove_on_join_or_create_lobby`]
/// to cancel the callback.
fn on_join_or_create_lobby(
&self,
callback: impl FnMut(&super::ReducerEventContext, &u32) + Send + 'static,
) -> JoinOrCreateLobbyCallbackId;
/// Cancel a callback previously registered by [`Self::on_join_or_create_lobby`],
/// causing it not to run in the future.
fn remove_on_join_or_create_lobby(&self, callback: JoinOrCreateLobbyCallbackId);
}
impl join_or_create_lobby for super::RemoteReducers {
fn join_or_create_lobby(&self, lobby_id: u32) -> __sdk::Result<()> {
self.imp
.call_reducer("join_or_create_lobby", JoinOrCreateLobbyArgs { lobby_id })
}
fn on_join_or_create_lobby(
&self,
mut callback: impl FnMut(&super::ReducerEventContext, &u32) + Send + 'static,
) -> JoinOrCreateLobbyCallbackId {
JoinOrCreateLobbyCallbackId(self.imp.on_reducer(
"join_or_create_lobby",
Box::new(move |ctx: &super::ReducerEventContext| {
#[allow(irrefutable_let_patterns)]
let super::ReducerEventContext {
event:
__sdk::ReducerEvent {
reducer: super::Reducer::JoinOrCreateLobby { lobby_id },
..
},
..
} = ctx
else {
unreachable!()
};
callback(ctx, lobby_id)
}),
))
}
fn remove_on_join_or_create_lobby(&self, callback: JoinOrCreateLobbyCallbackId) {
self.imp
.remove_on_reducer("join_or_create_lobby", callback.0)
}
}
#[allow(non_camel_case_types)]
#[doc(hidden)]
/// Extension trait for setting the call-flags for the reducer `join_or_create_lobby`.
///
/// Implemented for [`super::SetReducerFlags`].
///
/// This type is currently unstable and may be removed without a major version bump.
pub trait set_flags_for_join_or_create_lobby {
/// Set the call-reducer flags for the reducer `join_or_create_lobby` to `flags`.
///
/// This type is currently unstable and may be removed without a major version bump.
fn join_or_create_lobby(&self, flags: __ws::CallReducerFlags);
}
impl set_flags_for_join_or_create_lobby for super::SetReducerFlags {
fn join_or_create_lobby(&self, flags: __ws::CallReducerFlags) {
self.imp
.set_call_reducer_flags("join_or_create_lobby", flags);
}
}

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@ -1,176 +0,0 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use super::game_state_type::GameState;
use super::lobby_type::Lobby;
use super::player_or_bot_type::PlayerOrBot;
use super::turn_state_type::TurnState;
use spacetimedb_sdk::__codegen::{self as __sdk, __lib, __sats, __ws};
/// Table handle for the table `lobby`.
///
/// Obtain a handle from the [`LobbyTableAccess::lobby`] method on [`super::RemoteTables`],
/// like `ctx.db.lobby()`.
///
/// Users are encouraged not to explicitly reference this type,
/// but to directly chain method calls,
/// like `ctx.db.lobby().on_insert(...)`.
pub struct LobbyTableHandle<'ctx> {
imp: __sdk::TableHandle<Lobby>,
ctx: std::marker::PhantomData<&'ctx super::RemoteTables>,
}
#[allow(non_camel_case_types)]
/// Extension trait for access to the table `lobby`.
///
/// Implemented for [`super::RemoteTables`].
pub trait LobbyTableAccess {
#[allow(non_snake_case)]
/// Obtain a [`LobbyTableHandle`], which mediates access to the table `lobby`.
fn lobby(&self) -> LobbyTableHandle<'_>;
}
impl LobbyTableAccess for super::RemoteTables {
fn lobby(&self) -> LobbyTableHandle<'_> {
LobbyTableHandle {
imp: self.imp.get_table::<Lobby>("lobby"),
ctx: std::marker::PhantomData,
}
}
}
pub struct LobbyInsertCallbackId(__sdk::CallbackId);
pub struct LobbyDeleteCallbackId(__sdk::CallbackId);
impl<'ctx> __sdk::Table for LobbyTableHandle<'ctx> {
type Row = Lobby;
type EventContext = super::EventContext;
fn count(&self) -> u64 {
self.imp.count()
}
fn iter(&self) -> impl Iterator<Item = Lobby> + '_ {
self.imp.iter()
}
type InsertCallbackId = LobbyInsertCallbackId;
fn on_insert(
&self,
callback: impl FnMut(&Self::EventContext, &Self::Row) + Send + 'static,
) -> LobbyInsertCallbackId {
LobbyInsertCallbackId(self.imp.on_insert(Box::new(callback)))
}
fn remove_on_insert(&self, callback: LobbyInsertCallbackId) {
self.imp.remove_on_insert(callback.0)
}
type DeleteCallbackId = LobbyDeleteCallbackId;
fn on_delete(
&self,
callback: impl FnMut(&Self::EventContext, &Self::Row) + Send + 'static,
) -> LobbyDeleteCallbackId {
LobbyDeleteCallbackId(self.imp.on_delete(Box::new(callback)))
}
fn remove_on_delete(&self, callback: LobbyDeleteCallbackId) {
self.imp.remove_on_delete(callback.0)
}
}
#[doc(hidden)]
pub(super) fn register_table(client_cache: &mut __sdk::ClientCache<super::RemoteModule>) {
let _table = client_cache.get_or_make_table::<Lobby>("lobby");
_table.add_unique_constraint::<u32>("id", |row| &row.id);
_table.add_unique_constraint::<u32>("host_player_id", |row| &row.host_player_id);
}
pub struct LobbyUpdateCallbackId(__sdk::CallbackId);
impl<'ctx> __sdk::TableWithPrimaryKey for LobbyTableHandle<'ctx> {
type UpdateCallbackId = LobbyUpdateCallbackId;
fn on_update(
&self,
callback: impl FnMut(&Self::EventContext, &Self::Row, &Self::Row) + Send + 'static,
) -> LobbyUpdateCallbackId {
LobbyUpdateCallbackId(self.imp.on_update(Box::new(callback)))
}
fn remove_on_update(&self, callback: LobbyUpdateCallbackId) {
self.imp.remove_on_update(callback.0)
}
}
#[doc(hidden)]
pub(super) fn parse_table_update(
raw_updates: __ws::TableUpdate<__ws::BsatnFormat>,
) -> __sdk::Result<__sdk::TableUpdate<Lobby>> {
__sdk::TableUpdate::parse_table_update(raw_updates).map_err(|e| {
__sdk::InternalError::failed_parse("TableUpdate<Lobby>", "TableUpdate")
.with_cause(e)
.into()
})
}
/// Access to the `id` unique index on the table `lobby`,
/// which allows point queries on the field of the same name
/// via the [`LobbyIdUnique::find`] method.
///
/// Users are encouraged not to explicitly reference this type,
/// but to directly chain method calls,
/// like `ctx.db.lobby().id().find(...)`.
pub struct LobbyIdUnique<'ctx> {
imp: __sdk::UniqueConstraintHandle<Lobby, u32>,
phantom: std::marker::PhantomData<&'ctx super::RemoteTables>,
}
impl<'ctx> LobbyTableHandle<'ctx> {
/// Get a handle on the `id` unique index on the table `lobby`.
pub fn id(&self) -> LobbyIdUnique<'ctx> {
LobbyIdUnique {
imp: self.imp.get_unique_constraint::<u32>("id"),
phantom: std::marker::PhantomData,
}
}
}
impl<'ctx> LobbyIdUnique<'ctx> {
/// Find the subscribed row whose `id` column value is equal to `col_val`,
/// if such a row is present in the client cache.
pub fn find(&self, col_val: &u32) -> Option<Lobby> {
self.imp.find(col_val)
}
}
/// Access to the `host_player_id` unique index on the table `lobby`,
/// which allows point queries on the field of the same name
/// via the [`LobbyHostPlayerIdUnique::find`] method.
///
/// Users are encouraged not to explicitly reference this type,
/// but to directly chain method calls,
/// like `ctx.db.lobby().host_player_id().find(...)`.
pub struct LobbyHostPlayerIdUnique<'ctx> {
imp: __sdk::UniqueConstraintHandle<Lobby, u32>,
phantom: std::marker::PhantomData<&'ctx super::RemoteTables>,
}
impl<'ctx> LobbyTableHandle<'ctx> {
/// Get a handle on the `host_player_id` unique index on the table `lobby`.
pub fn host_player_id(&self) -> LobbyHostPlayerIdUnique<'ctx> {
LobbyHostPlayerIdUnique {
imp: self.imp.get_unique_constraint::<u32>("host_player_id"),
phantom: std::marker::PhantomData,
}
}
}
impl<'ctx> LobbyHostPlayerIdUnique<'ctx> {
/// Find the subscribed row whose `host_player_id` column value is equal to `col_val`,
/// if such a row is present in the client cache.
pub fn find(&self, col_val: &u32) -> Option<Lobby> {
self.imp.find(col_val)
}
}

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@ -1,25 +0,0 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use spacetimedb_sdk::__codegen::{self as __sdk, __lib, __sats, __ws};
use super::game_state_type::GameState;
use super::player_or_bot_type::PlayerOrBot;
use super::turn_state_type::TurnState;
#[derive(__lib::ser::Serialize, __lib::de::Deserialize, Clone, PartialEq, Debug)]
#[sats(crate = __lib)]
pub struct Lobby {
pub id: u32,
pub host_player_id: u32,
pub players: Vec<PlayerOrBot>,
pub dealer_idx: u8,
pub current_idx: u8,
pub game_state: GameState,
pub turn_state: TurnState,
}
impl __sdk::InModule for Lobby {
type Module = super::RemoteModule;
}

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@ -1,103 +0,0 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use spacetimedb_sdk::__codegen::{self as __sdk, __lib, __sats, __ws};
#[derive(__lib::ser::Serialize, __lib::de::Deserialize, Clone, PartialEq, Debug)]
#[sats(crate = __lib)]
pub(super) struct LoginOrAddPlayerArgs {}
impl From<LoginOrAddPlayerArgs> for super::Reducer {
fn from(args: LoginOrAddPlayerArgs) -> Self {
Self::LoginOrAddPlayer
}
}
impl __sdk::InModule for LoginOrAddPlayerArgs {
type Module = super::RemoteModule;
}
pub struct LoginOrAddPlayerCallbackId(__sdk::CallbackId);
#[allow(non_camel_case_types)]
/// Extension trait for access to the reducer `login_or_add_player`.
///
/// Implemented for [`super::RemoteReducers`].
pub trait login_or_add_player {
/// Request that the remote module invoke the reducer `login_or_add_player` to run as soon as possible.
///
/// This method returns immediately, and errors only if we are unable to send the request.
/// The reducer will run asynchronously in the future,
/// and its status can be observed by listening for [`Self::on_login_or_add_player`] callbacks.
fn login_or_add_player(&self) -> __sdk::Result<()>;
/// Register a callback to run whenever we are notified of an invocation of the reducer `login_or_add_player`.
///
/// Callbacks should inspect the [`__sdk::ReducerEvent`] contained in the [`super::ReducerEventContext`]
/// to determine the reducer's status.
///
/// The returned [`LoginOrAddPlayerCallbackId`] can be passed to [`Self::remove_on_login_or_add_player`]
/// to cancel the callback.
fn on_login_or_add_player(
&self,
callback: impl FnMut(&super::ReducerEventContext) + Send + 'static,
) -> LoginOrAddPlayerCallbackId;
/// Cancel a callback previously registered by [`Self::on_login_or_add_player`],
/// causing it not to run in the future.
fn remove_on_login_or_add_player(&self, callback: LoginOrAddPlayerCallbackId);
}
impl login_or_add_player for super::RemoteReducers {
fn login_or_add_player(&self) -> __sdk::Result<()> {
self.imp
.call_reducer("login_or_add_player", LoginOrAddPlayerArgs {})
}
fn on_login_or_add_player(
&self,
mut callback: impl FnMut(&super::ReducerEventContext) + Send + 'static,
) -> LoginOrAddPlayerCallbackId {
LoginOrAddPlayerCallbackId(self.imp.on_reducer(
"login_or_add_player",
Box::new(move |ctx: &super::ReducerEventContext| {
#[allow(irrefutable_let_patterns)]
let super::ReducerEventContext {
event:
__sdk::ReducerEvent {
reducer: super::Reducer::LoginOrAddPlayer {},
..
},
..
} = ctx
else {
unreachable!()
};
callback(ctx)
}),
))
}
fn remove_on_login_or_add_player(&self, callback: LoginOrAddPlayerCallbackId) {
self.imp
.remove_on_reducer("login_or_add_player", callback.0)
}
}
#[allow(non_camel_case_types)]
#[doc(hidden)]
/// Extension trait for setting the call-flags for the reducer `login_or_add_player`.
///
/// Implemented for [`super::SetReducerFlags`].
///
/// This type is currently unstable and may be removed without a major version bump.
pub trait set_flags_for_login_or_add_player {
/// Set the call-reducer flags for the reducer `login_or_add_player` to `flags`.
///
/// This type is currently unstable and may be removed without a major version bump.
fn login_or_add_player(&self, flags: __ws::CallReducerFlags);
}
impl set_flags_for_login_or_add_player for super::SetReducerFlags {
fn login_or_add_player(&self, flags: __ws::CallReducerFlags) {
self.imp
.set_call_reducer_flags("login_or_add_player", flags);
}
}

File diff suppressed because it is too large Load diff

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@ -1,17 +0,0 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use spacetimedb_sdk::__codegen::{self as __sdk, __lib, __sats, __ws};
#[derive(__lib::ser::Serialize, __lib::de::Deserialize, Clone, PartialEq, Debug)]
#[sats(crate = __lib)]
pub enum PlayerOrBot {
Player(u32),
Bot(u32),
}
impl __sdk::InModule for PlayerOrBot {
type Module = super::RemoteModule;
}

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@ -1,176 +0,0 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use super::db_tile_type::DbTile;
use super::player_type::Player;
use spacetimedb_sdk::__codegen::{self as __sdk, __lib, __sats, __ws};
/// Table handle for the table `player`.
///
/// Obtain a handle from the [`PlayerTableAccess::player`] method on [`super::RemoteTables`],
/// like `ctx.db.player()`.
///
/// Users are encouraged not to explicitly reference this type,
/// but to directly chain method calls,
/// like `ctx.db.player().on_insert(...)`.
pub struct PlayerTableHandle<'ctx> {
imp: __sdk::TableHandle<Player>,
ctx: std::marker::PhantomData<&'ctx super::RemoteTables>,
}
#[allow(non_camel_case_types)]
/// Extension trait for access to the table `player`.
///
/// Implemented for [`super::RemoteTables`].
pub trait PlayerTableAccess {
#[allow(non_snake_case)]
/// Obtain a [`PlayerTableHandle`], which mediates access to the table `player`.
fn player(&self) -> PlayerTableHandle<'_>;
}
impl PlayerTableAccess for super::RemoteTables {
fn player(&self) -> PlayerTableHandle<'_> {
PlayerTableHandle {
imp: self.imp.get_table::<Player>("player"),
ctx: std::marker::PhantomData,
}
}
}
pub struct PlayerInsertCallbackId(__sdk::CallbackId);
pub struct PlayerDeleteCallbackId(__sdk::CallbackId);
impl<'ctx> __sdk::Table for PlayerTableHandle<'ctx> {
type Row = Player;
type EventContext = super::EventContext;
fn count(&self) -> u64 {
self.imp.count()
}
fn iter(&self) -> impl Iterator<Item = Player> + '_ {
self.imp.iter()
}
type InsertCallbackId = PlayerInsertCallbackId;
fn on_insert(
&self,
callback: impl FnMut(&Self::EventContext, &Self::Row) + Send + 'static,
) -> PlayerInsertCallbackId {
PlayerInsertCallbackId(self.imp.on_insert(Box::new(callback)))
}
fn remove_on_insert(&self, callback: PlayerInsertCallbackId) {
self.imp.remove_on_insert(callback.0)
}
type DeleteCallbackId = PlayerDeleteCallbackId;
fn on_delete(
&self,
callback: impl FnMut(&Self::EventContext, &Self::Row) + Send + 'static,
) -> PlayerDeleteCallbackId {
PlayerDeleteCallbackId(self.imp.on_delete(Box::new(callback)))
}
fn remove_on_delete(&self, callback: PlayerDeleteCallbackId) {
self.imp.remove_on_delete(callback.0)
}
}
#[doc(hidden)]
pub(super) fn register_table(client_cache: &mut __sdk::ClientCache<super::RemoteModule>) {
let _table = client_cache.get_or_make_table::<Player>("player");
_table.add_unique_constraint::<__sdk::Identity>("identity", |row| &row.identity);
_table.add_unique_constraint::<u32>("id", |row| &row.id);
}
pub struct PlayerUpdateCallbackId(__sdk::CallbackId);
impl<'ctx> __sdk::TableWithPrimaryKey for PlayerTableHandle<'ctx> {
type UpdateCallbackId = PlayerUpdateCallbackId;
fn on_update(
&self,
callback: impl FnMut(&Self::EventContext, &Self::Row, &Self::Row) + Send + 'static,
) -> PlayerUpdateCallbackId {
PlayerUpdateCallbackId(self.imp.on_update(Box::new(callback)))
}
fn remove_on_update(&self, callback: PlayerUpdateCallbackId) {
self.imp.remove_on_update(callback.0)
}
}
#[doc(hidden)]
pub(super) fn parse_table_update(
raw_updates: __ws::TableUpdate<__ws::BsatnFormat>,
) -> __sdk::Result<__sdk::TableUpdate<Player>> {
__sdk::TableUpdate::parse_table_update(raw_updates).map_err(|e| {
__sdk::InternalError::failed_parse("TableUpdate<Player>", "TableUpdate")
.with_cause(e)
.into()
})
}
/// Access to the `identity` unique index on the table `player`,
/// which allows point queries on the field of the same name
/// via the [`PlayerIdentityUnique::find`] method.
///
/// Users are encouraged not to explicitly reference this type,
/// but to directly chain method calls,
/// like `ctx.db.player().identity().find(...)`.
pub struct PlayerIdentityUnique<'ctx> {
imp: __sdk::UniqueConstraintHandle<Player, __sdk::Identity>,
phantom: std::marker::PhantomData<&'ctx super::RemoteTables>,
}
impl<'ctx> PlayerTableHandle<'ctx> {
/// Get a handle on the `identity` unique index on the table `player`.
pub fn identity(&self) -> PlayerIdentityUnique<'ctx> {
PlayerIdentityUnique {
imp: self
.imp
.get_unique_constraint::<__sdk::Identity>("identity"),
phantom: std::marker::PhantomData,
}
}
}
impl<'ctx> PlayerIdentityUnique<'ctx> {
/// Find the subscribed row whose `identity` column value is equal to `col_val`,
/// if such a row is present in the client cache.
pub fn find(&self, col_val: &__sdk::Identity) -> Option<Player> {
self.imp.find(col_val)
}
}
/// Access to the `id` unique index on the table `player`,
/// which allows point queries on the field of the same name
/// via the [`PlayerIdUnique::find`] method.
///
/// Users are encouraged not to explicitly reference this type,
/// but to directly chain method calls,
/// like `ctx.db.player().id().find(...)`.
pub struct PlayerIdUnique<'ctx> {
imp: __sdk::UniqueConstraintHandle<Player, u32>,
phantom: std::marker::PhantomData<&'ctx super::RemoteTables>,
}
impl<'ctx> PlayerTableHandle<'ctx> {
/// Get a handle on the `id` unique index on the table `player`.
pub fn id(&self) -> PlayerIdUnique<'ctx> {
PlayerIdUnique {
imp: self.imp.get_unique_constraint::<u32>("id"),
phantom: std::marker::PhantomData,
}
}
}
impl<'ctx> PlayerIdUnique<'ctx> {
/// Find the subscribed row whose `id` column value is equal to `col_val`,
/// if such a row is present in the client cache.
pub fn find(&self, col_val: &u32) -> Option<Player> {
self.imp.find(col_val)
}
}

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@ -1,25 +0,0 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use spacetimedb_sdk::__codegen::{self as __sdk, __lib, __sats, __ws};
use super::db_tile_type::DbTile;
#[derive(__lib::ser::Serialize, __lib::de::Deserialize, Clone, PartialEq, Debug)]
#[sats(crate = __lib)]
pub struct Player {
pub identity: __sdk::Identity,
pub id: u32,
pub name: Option<String>,
pub lobby_id: u32,
pub ready: bool,
pub sort: bool,
pub hand: Vec<DbTile>,
pub pond: Vec<DbTile>,
pub drawn_tile: Option<DbTile>,
}
impl __sdk::InModule for Player {
type Module = super::RemoteModule;
}

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@ -1,15 +0,0 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use spacetimedb_sdk::__codegen::{self as __sdk, __lib, __sats, __ws};
#[derive(__lib::ser::Serialize, __lib::de::Deserialize, Clone, PartialEq, Debug)]
#[sats(crate = __lib)]
pub struct Rank {
pub number: u8,
}
impl __sdk::InModule for Rank {
type Module = super::RemoteModule;
}

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@ -1,102 +0,0 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use spacetimedb_sdk::__codegen::{self as __sdk, __lib, __sats, __ws};
#[derive(__lib::ser::Serialize, __lib::de::Deserialize, Clone, PartialEq, Debug)]
#[sats(crate = __lib)]
pub(super) struct SetReadyArgs {
pub ready: bool,
}
impl From<SetReadyArgs> for super::Reducer {
fn from(args: SetReadyArgs) -> Self {
Self::SetReady { ready: args.ready }
}
}
impl __sdk::InModule for SetReadyArgs {
type Module = super::RemoteModule;
}
pub struct SetReadyCallbackId(__sdk::CallbackId);
#[allow(non_camel_case_types)]
/// Extension trait for access to the reducer `set_ready`.
///
/// Implemented for [`super::RemoteReducers`].
pub trait set_ready {
/// Request that the remote module invoke the reducer `set_ready` to run as soon as possible.
///
/// This method returns immediately, and errors only if we are unable to send the request.
/// The reducer will run asynchronously in the future,
/// and its status can be observed by listening for [`Self::on_set_ready`] callbacks.
fn set_ready(&self, ready: bool) -> __sdk::Result<()>;
/// Register a callback to run whenever we are notified of an invocation of the reducer `set_ready`.
///
/// Callbacks should inspect the [`__sdk::ReducerEvent`] contained in the [`super::ReducerEventContext`]
/// to determine the reducer's status.
///
/// The returned [`SetReadyCallbackId`] can be passed to [`Self::remove_on_set_ready`]
/// to cancel the callback.
fn on_set_ready(
&self,
callback: impl FnMut(&super::ReducerEventContext, &bool) + Send + 'static,
) -> SetReadyCallbackId;
/// Cancel a callback previously registered by [`Self::on_set_ready`],
/// causing it not to run in the future.
fn remove_on_set_ready(&self, callback: SetReadyCallbackId);
}
impl set_ready for super::RemoteReducers {
fn set_ready(&self, ready: bool) -> __sdk::Result<()> {
self.imp.call_reducer("set_ready", SetReadyArgs { ready })
}
fn on_set_ready(
&self,
mut callback: impl FnMut(&super::ReducerEventContext, &bool) + Send + 'static,
) -> SetReadyCallbackId {
SetReadyCallbackId(self.imp.on_reducer(
"set_ready",
Box::new(move |ctx: &super::ReducerEventContext| {
#[allow(irrefutable_let_patterns)]
let super::ReducerEventContext {
event:
__sdk::ReducerEvent {
reducer: super::Reducer::SetReady { ready },
..
},
..
} = ctx
else {
unreachable!()
};
callback(ctx, ready)
}),
))
}
fn remove_on_set_ready(&self, callback: SetReadyCallbackId) {
self.imp.remove_on_reducer("set_ready", callback.0)
}
}
#[allow(non_camel_case_types)]
#[doc(hidden)]
/// Extension trait for setting the call-flags for the reducer `set_ready`.
///
/// Implemented for [`super::SetReducerFlags`].
///
/// This type is currently unstable and may be removed without a major version bump.
pub trait set_flags_for_set_ready {
/// Set the call-reducer flags for the reducer `set_ready` to `flags`.
///
/// This type is currently unstable and may be removed without a major version bump.
fn set_ready(&self, flags: __ws::CallReducerFlags);
}
impl set_flags_for_set_ready for super::SetReducerFlags {
fn set_ready(&self, flags: __ws::CallReducerFlags) {
self.imp.set_call_reducer_flags("set_ready", flags);
}
}

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@ -1,105 +0,0 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use spacetimedb_sdk::__codegen::{self as __sdk, __lib, __sats, __ws};
#[derive(__lib::ser::Serialize, __lib::de::Deserialize, Clone, PartialEq, Debug)]
#[sats(crate = __lib)]
pub(super) struct ShuffleDealArgs {
pub lobby_id: u32,
}
impl From<ShuffleDealArgs> for super::Reducer {
fn from(args: ShuffleDealArgs) -> Self {
Self::ShuffleDeal {
lobby_id: args.lobby_id,
}
}
}
impl __sdk::InModule for ShuffleDealArgs {
type Module = super::RemoteModule;
}
pub struct ShuffleDealCallbackId(__sdk::CallbackId);
#[allow(non_camel_case_types)]
/// Extension trait for access to the reducer `shuffle_deal`.
///
/// Implemented for [`super::RemoteReducers`].
pub trait shuffle_deal {
/// Request that the remote module invoke the reducer `shuffle_deal` to run as soon as possible.
///
/// This method returns immediately, and errors only if we are unable to send the request.
/// The reducer will run asynchronously in the future,
/// and its status can be observed by listening for [`Self::on_shuffle_deal`] callbacks.
fn shuffle_deal(&self, lobby_id: u32) -> __sdk::Result<()>;
/// Register a callback to run whenever we are notified of an invocation of the reducer `shuffle_deal`.
///
/// Callbacks should inspect the [`__sdk::ReducerEvent`] contained in the [`super::ReducerEventContext`]
/// to determine the reducer's status.
///
/// The returned [`ShuffleDealCallbackId`] can be passed to [`Self::remove_on_shuffle_deal`]
/// to cancel the callback.
fn on_shuffle_deal(
&self,
callback: impl FnMut(&super::ReducerEventContext, &u32) + Send + 'static,
) -> ShuffleDealCallbackId;
/// Cancel a callback previously registered by [`Self::on_shuffle_deal`],
/// causing it not to run in the future.
fn remove_on_shuffle_deal(&self, callback: ShuffleDealCallbackId);
}
impl shuffle_deal for super::RemoteReducers {
fn shuffle_deal(&self, lobby_id: u32) -> __sdk::Result<()> {
self.imp
.call_reducer("shuffle_deal", ShuffleDealArgs { lobby_id })
}
fn on_shuffle_deal(
&self,
mut callback: impl FnMut(&super::ReducerEventContext, &u32) + Send + 'static,
) -> ShuffleDealCallbackId {
ShuffleDealCallbackId(self.imp.on_reducer(
"shuffle_deal",
Box::new(move |ctx: &super::ReducerEventContext| {
#[allow(irrefutable_let_patterns)]
let super::ReducerEventContext {
event:
__sdk::ReducerEvent {
reducer: super::Reducer::ShuffleDeal { lobby_id },
..
},
..
} = ctx
else {
unreachable!()
};
callback(ctx, lobby_id)
}),
))
}
fn remove_on_shuffle_deal(&self, callback: ShuffleDealCallbackId) {
self.imp.remove_on_reducer("shuffle_deal", callback.0)
}
}
#[allow(non_camel_case_types)]
#[doc(hidden)]
/// Extension trait for setting the call-flags for the reducer `shuffle_deal`.
///
/// Implemented for [`super::SetReducerFlags`].
///
/// This type is currently unstable and may be removed without a major version bump.
pub trait set_flags_for_shuffle_deal {
/// Set the call-reducer flags for the reducer `shuffle_deal` to `flags`.
///
/// This type is currently unstable and may be removed without a major version bump.
fn shuffle_deal(&self, flags: __ws::CallReducerFlags);
}
impl set_flags_for_shuffle_deal for super::SetReducerFlags {
fn shuffle_deal(&self, flags: __ws::CallReducerFlags) {
self.imp.set_call_reducer_flags("shuffle_deal", flags);
}
}

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@ -1,100 +0,0 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use spacetimedb_sdk::__codegen::{self as __sdk, __lib, __sats, __ws};
#[derive(__lib::ser::Serialize, __lib::de::Deserialize, Clone, PartialEq, Debug)]
#[sats(crate = __lib)]
pub(super) struct SkipCallArgs {}
impl From<SkipCallArgs> for super::Reducer {
fn from(args: SkipCallArgs) -> Self {
Self::SkipCall
}
}
impl __sdk::InModule for SkipCallArgs {
type Module = super::RemoteModule;
}
pub struct SkipCallCallbackId(__sdk::CallbackId);
#[allow(non_camel_case_types)]
/// Extension trait for access to the reducer `skip_call`.
///
/// Implemented for [`super::RemoteReducers`].
pub trait skip_call {
/// Request that the remote module invoke the reducer `skip_call` to run as soon as possible.
///
/// This method returns immediately, and errors only if we are unable to send the request.
/// The reducer will run asynchronously in the future,
/// and its status can be observed by listening for [`Self::on_skip_call`] callbacks.
fn skip_call(&self) -> __sdk::Result<()>;
/// Register a callback to run whenever we are notified of an invocation of the reducer `skip_call`.
///
/// Callbacks should inspect the [`__sdk::ReducerEvent`] contained in the [`super::ReducerEventContext`]
/// to determine the reducer's status.
///
/// The returned [`SkipCallCallbackId`] can be passed to [`Self::remove_on_skip_call`]
/// to cancel the callback.
fn on_skip_call(
&self,
callback: impl FnMut(&super::ReducerEventContext) + Send + 'static,
) -> SkipCallCallbackId;
/// Cancel a callback previously registered by [`Self::on_skip_call`],
/// causing it not to run in the future.
fn remove_on_skip_call(&self, callback: SkipCallCallbackId);
}
impl skip_call for super::RemoteReducers {
fn skip_call(&self) -> __sdk::Result<()> {
self.imp.call_reducer("skip_call", SkipCallArgs {})
}
fn on_skip_call(
&self,
mut callback: impl FnMut(&super::ReducerEventContext) + Send + 'static,
) -> SkipCallCallbackId {
SkipCallCallbackId(self.imp.on_reducer(
"skip_call",
Box::new(move |ctx: &super::ReducerEventContext| {
#[allow(irrefutable_let_patterns)]
let super::ReducerEventContext {
event:
__sdk::ReducerEvent {
reducer: super::Reducer::SkipCall {},
..
},
..
} = ctx
else {
unreachable!()
};
callback(ctx)
}),
))
}
fn remove_on_skip_call(&self, callback: SkipCallCallbackId) {
self.imp.remove_on_reducer("skip_call", callback.0)
}
}
#[allow(non_camel_case_types)]
#[doc(hidden)]
/// Extension trait for setting the call-flags for the reducer `skip_call`.
///
/// Implemented for [`super::SetReducerFlags`].
///
/// This type is currently unstable and may be removed without a major version bump.
pub trait set_flags_for_skip_call {
/// Set the call-reducer flags for the reducer `skip_call` to `flags`.
///
/// This type is currently unstable and may be removed without a major version bump.
fn skip_call(&self, flags: __ws::CallReducerFlags);
}
impl set_flags_for_skip_call for super::SetReducerFlags {
fn skip_call(&self, flags: __ws::CallReducerFlags) {
self.imp.set_call_reducer_flags("skip_call", flags);
}
}

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@ -1,100 +0,0 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use spacetimedb_sdk::__codegen::{self as __sdk, __lib, __sats, __ws};
#[derive(__lib::ser::Serialize, __lib::de::Deserialize, Clone, PartialEq, Debug)]
#[sats(crate = __lib)]
pub(super) struct StartGameArgs {}
impl From<StartGameArgs> for super::Reducer {
fn from(args: StartGameArgs) -> Self {
Self::StartGame
}
}
impl __sdk::InModule for StartGameArgs {
type Module = super::RemoteModule;
}
pub struct StartGameCallbackId(__sdk::CallbackId);
#[allow(non_camel_case_types)]
/// Extension trait for access to the reducer `start_game`.
///
/// Implemented for [`super::RemoteReducers`].
pub trait start_game {
/// Request that the remote module invoke the reducer `start_game` to run as soon as possible.
///
/// This method returns immediately, and errors only if we are unable to send the request.
/// The reducer will run asynchronously in the future,
/// and its status can be observed by listening for [`Self::on_start_game`] callbacks.
fn start_game(&self) -> __sdk::Result<()>;
/// Register a callback to run whenever we are notified of an invocation of the reducer `start_game`.
///
/// Callbacks should inspect the [`__sdk::ReducerEvent`] contained in the [`super::ReducerEventContext`]
/// to determine the reducer's status.
///
/// The returned [`StartGameCallbackId`] can be passed to [`Self::remove_on_start_game`]
/// to cancel the callback.
fn on_start_game(
&self,
callback: impl FnMut(&super::ReducerEventContext) + Send + 'static,
) -> StartGameCallbackId;
/// Cancel a callback previously registered by [`Self::on_start_game`],
/// causing it not to run in the future.
fn remove_on_start_game(&self, callback: StartGameCallbackId);
}
impl start_game for super::RemoteReducers {
fn start_game(&self) -> __sdk::Result<()> {
self.imp.call_reducer("start_game", StartGameArgs {})
}
fn on_start_game(
&self,
mut callback: impl FnMut(&super::ReducerEventContext) + Send + 'static,
) -> StartGameCallbackId {
StartGameCallbackId(self.imp.on_reducer(
"start_game",
Box::new(move |ctx: &super::ReducerEventContext| {
#[allow(irrefutable_let_patterns)]
let super::ReducerEventContext {
event:
__sdk::ReducerEvent {
reducer: super::Reducer::StartGame {},
..
},
..
} = ctx
else {
unreachable!()
};
callback(ctx)
}),
))
}
fn remove_on_start_game(&self, callback: StartGameCallbackId) {
self.imp.remove_on_reducer("start_game", callback.0)
}
}
#[allow(non_camel_case_types)]
#[doc(hidden)]
/// Extension trait for setting the call-flags for the reducer `start_game`.
///
/// Implemented for [`super::SetReducerFlags`].
///
/// This type is currently unstable and may be removed without a major version bump.
pub trait set_flags_for_start_game {
/// Set the call-reducer flags for the reducer `start_game` to `flags`.
///
/// This type is currently unstable and may be removed without a major version bump.
fn start_game(&self, flags: __ws::CallReducerFlags);
}
impl set_flags_for_start_game for super::SetReducerFlags {
fn start_game(&self, flags: __ws::CallReducerFlags) {
self.imp.set_call_reducer_flags("start_game", flags);
}
}

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@ -1,27 +0,0 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use spacetimedb_sdk::__codegen::{self as __sdk, __lib, __sats, __ws};
use super::dragon_type::Dragon;
use super::rank_type::Rank;
use super::wind_type::Wind;
#[derive(__lib::ser::Serialize, __lib::de::Deserialize, Clone, PartialEq, Debug)]
#[sats(crate = __lib)]
pub enum Suit {
Man(Rank),
Pin(Rank),
Sou(Rank),
Wind(Wind),
Dragon(Dragon),
}
impl __sdk::InModule for Suit {
type Module = super::RemoteModule;
}

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@ -1,143 +0,0 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use super::db_tile_type::DbTile;
use super::tile_type::Tile;
use spacetimedb_sdk::__codegen::{self as __sdk, __lib, __sats, __ws};
/// Table handle for the table `tile`.
///
/// Obtain a handle from the [`TileTableAccess::tile`] method on [`super::RemoteTables`],
/// like `ctx.db.tile()`.
///
/// Users are encouraged not to explicitly reference this type,
/// but to directly chain method calls,
/// like `ctx.db.tile().on_insert(...)`.
pub struct TileTableHandle<'ctx> {
imp: __sdk::TableHandle<DbTile>,
ctx: std::marker::PhantomData<&'ctx super::RemoteTables>,
}
#[allow(non_camel_case_types)]
/// Extension trait for access to the table `tile`.
///
/// Implemented for [`super::RemoteTables`].
pub trait TileTableAccess {
#[allow(non_snake_case)]
/// Obtain a [`TileTableHandle`], which mediates access to the table `tile`.
fn tile(&self) -> TileTableHandle<'_>;
}
impl TileTableAccess for super::RemoteTables {
fn tile(&self) -> TileTableHandle<'_> {
TileTableHandle {
imp: self.imp.get_table::<DbTile>("tile"),
ctx: std::marker::PhantomData,
}
}
}
pub struct TileInsertCallbackId(__sdk::CallbackId);
pub struct TileDeleteCallbackId(__sdk::CallbackId);
impl<'ctx> __sdk::Table for TileTableHandle<'ctx> {
type Row = DbTile;
type EventContext = super::EventContext;
fn count(&self) -> u64 {
self.imp.count()
}
fn iter(&self) -> impl Iterator<Item = DbTile> + '_ {
self.imp.iter()
}
type InsertCallbackId = TileInsertCallbackId;
fn on_insert(
&self,
callback: impl FnMut(&Self::EventContext, &Self::Row) + Send + 'static,
) -> TileInsertCallbackId {
TileInsertCallbackId(self.imp.on_insert(Box::new(callback)))
}
fn remove_on_insert(&self, callback: TileInsertCallbackId) {
self.imp.remove_on_insert(callback.0)
}
type DeleteCallbackId = TileDeleteCallbackId;
fn on_delete(
&self,
callback: impl FnMut(&Self::EventContext, &Self::Row) + Send + 'static,
) -> TileDeleteCallbackId {
TileDeleteCallbackId(self.imp.on_delete(Box::new(callback)))
}
fn remove_on_delete(&self, callback: TileDeleteCallbackId) {
self.imp.remove_on_delete(callback.0)
}
}
#[doc(hidden)]
pub(super) fn register_table(client_cache: &mut __sdk::ClientCache<super::RemoteModule>) {
let _table = client_cache.get_or_make_table::<DbTile>("tile");
_table.add_unique_constraint::<u32>("id", |row| &row.id);
}
pub struct TileUpdateCallbackId(__sdk::CallbackId);
impl<'ctx> __sdk::TableWithPrimaryKey for TileTableHandle<'ctx> {
type UpdateCallbackId = TileUpdateCallbackId;
fn on_update(
&self,
callback: impl FnMut(&Self::EventContext, &Self::Row, &Self::Row) + Send + 'static,
) -> TileUpdateCallbackId {
TileUpdateCallbackId(self.imp.on_update(Box::new(callback)))
}
fn remove_on_update(&self, callback: TileUpdateCallbackId) {
self.imp.remove_on_update(callback.0)
}
}
#[doc(hidden)]
pub(super) fn parse_table_update(
raw_updates: __ws::TableUpdate<__ws::BsatnFormat>,
) -> __sdk::Result<__sdk::TableUpdate<DbTile>> {
__sdk::TableUpdate::parse_table_update(raw_updates).map_err(|e| {
__sdk::InternalError::failed_parse("TableUpdate<DbTile>", "TableUpdate")
.with_cause(e)
.into()
})
}
/// Access to the `id` unique index on the table `tile`,
/// which allows point queries on the field of the same name
/// via the [`TileIdUnique::find`] method.
///
/// Users are encouraged not to explicitly reference this type,
/// but to directly chain method calls,
/// like `ctx.db.tile().id().find(...)`.
pub struct TileIdUnique<'ctx> {
imp: __sdk::UniqueConstraintHandle<DbTile, u32>,
phantom: std::marker::PhantomData<&'ctx super::RemoteTables>,
}
impl<'ctx> TileTableHandle<'ctx> {
/// Get a handle on the `id` unique index on the table `tile`.
pub fn id(&self) -> TileIdUnique<'ctx> {
TileIdUnique {
imp: self.imp.get_unique_constraint::<u32>("id"),
phantom: std::marker::PhantomData,
}
}
}
impl<'ctx> TileIdUnique<'ctx> {
/// Find the subscribed row whose `id` column value is equal to `col_val`,
/// if such a row is present in the client cache.
pub fn find(&self, col_val: &u32) -> Option<DbTile> {
self.imp.find(col_val)
}
}

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@ -1,17 +0,0 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use spacetimedb_sdk::__codegen::{self as __sdk, __lib, __sats, __ws};
use super::suit_type::Suit;
#[derive(__lib::ser::Serialize, __lib::de::Deserialize, Clone, PartialEq, Debug)]
#[sats(crate = __lib)]
pub struct Tile {
pub suit: Suit,
}
impl __sdk::InModule for Tile {
type Module = super::RemoteModule;
}

View file

@ -1,26 +0,0 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use spacetimedb_sdk::__codegen::{self as __sdk, __lib, __sats, __ws};
#[derive(__lib::ser::Serialize, __lib::de::Deserialize, Clone, PartialEq, Debug)]
#[sats(crate = __lib)]
#[derive(Copy, Eq, Hash)]
pub enum TurnState {
None,
Tsumo,
Menzen,
RiichiKan,
RonChiiPonKan,
End,
}
impl __sdk::InModule for TurnState {
type Module = super::RemoteModule;
}

View file

@ -1,143 +0,0 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use super::db_tile_type::DbTile;
use super::db_wall_type::DbWall;
use spacetimedb_sdk::__codegen::{self as __sdk, __lib, __sats, __ws};
/// Table handle for the table `wall`.
///
/// Obtain a handle from the [`WallTableAccess::wall`] method on [`super::RemoteTables`],
/// like `ctx.db.wall()`.
///
/// Users are encouraged not to explicitly reference this type,
/// but to directly chain method calls,
/// like `ctx.db.wall().on_insert(...)`.
pub struct WallTableHandle<'ctx> {
imp: __sdk::TableHandle<DbWall>,
ctx: std::marker::PhantomData<&'ctx super::RemoteTables>,
}
#[allow(non_camel_case_types)]
/// Extension trait for access to the table `wall`.
///
/// Implemented for [`super::RemoteTables`].
pub trait WallTableAccess {
#[allow(non_snake_case)]
/// Obtain a [`WallTableHandle`], which mediates access to the table `wall`.
fn wall(&self) -> WallTableHandle<'_>;
}
impl WallTableAccess for super::RemoteTables {
fn wall(&self) -> WallTableHandle<'_> {
WallTableHandle {
imp: self.imp.get_table::<DbWall>("wall"),
ctx: std::marker::PhantomData,
}
}
}
pub struct WallInsertCallbackId(__sdk::CallbackId);
pub struct WallDeleteCallbackId(__sdk::CallbackId);
impl<'ctx> __sdk::Table for WallTableHandle<'ctx> {
type Row = DbWall;
type EventContext = super::EventContext;
fn count(&self) -> u64 {
self.imp.count()
}
fn iter(&self) -> impl Iterator<Item = DbWall> + '_ {
self.imp.iter()
}
type InsertCallbackId = WallInsertCallbackId;
fn on_insert(
&self,
callback: impl FnMut(&Self::EventContext, &Self::Row) + Send + 'static,
) -> WallInsertCallbackId {
WallInsertCallbackId(self.imp.on_insert(Box::new(callback)))
}
fn remove_on_insert(&self, callback: WallInsertCallbackId) {
self.imp.remove_on_insert(callback.0)
}
type DeleteCallbackId = WallDeleteCallbackId;
fn on_delete(
&self,
callback: impl FnMut(&Self::EventContext, &Self::Row) + Send + 'static,
) -> WallDeleteCallbackId {
WallDeleteCallbackId(self.imp.on_delete(Box::new(callback)))
}
fn remove_on_delete(&self, callback: WallDeleteCallbackId) {
self.imp.remove_on_delete(callback.0)
}
}
#[doc(hidden)]
pub(super) fn register_table(client_cache: &mut __sdk::ClientCache<super::RemoteModule>) {
let _table = client_cache.get_or_make_table::<DbWall>("wall");
_table.add_unique_constraint::<u32>("lobby_id", |row| &row.lobby_id);
}
pub struct WallUpdateCallbackId(__sdk::CallbackId);
impl<'ctx> __sdk::TableWithPrimaryKey for WallTableHandle<'ctx> {
type UpdateCallbackId = WallUpdateCallbackId;
fn on_update(
&self,
callback: impl FnMut(&Self::EventContext, &Self::Row, &Self::Row) + Send + 'static,
) -> WallUpdateCallbackId {
WallUpdateCallbackId(self.imp.on_update(Box::new(callback)))
}
fn remove_on_update(&self, callback: WallUpdateCallbackId) {
self.imp.remove_on_update(callback.0)
}
}
#[doc(hidden)]
pub(super) fn parse_table_update(
raw_updates: __ws::TableUpdate<__ws::BsatnFormat>,
) -> __sdk::Result<__sdk::TableUpdate<DbWall>> {
__sdk::TableUpdate::parse_table_update(raw_updates).map_err(|e| {
__sdk::InternalError::failed_parse("TableUpdate<DbWall>", "TableUpdate")
.with_cause(e)
.into()
})
}
/// Access to the `lobby_id` unique index on the table `wall`,
/// which allows point queries on the field of the same name
/// via the [`WallLobbyIdUnique::find`] method.
///
/// Users are encouraged not to explicitly reference this type,
/// but to directly chain method calls,
/// like `ctx.db.wall().lobby_id().find(...)`.
pub struct WallLobbyIdUnique<'ctx> {
imp: __sdk::UniqueConstraintHandle<DbWall, u32>,
phantom: std::marker::PhantomData<&'ctx super::RemoteTables>,
}
impl<'ctx> WallTableHandle<'ctx> {
/// Get a handle on the `lobby_id` unique index on the table `wall`.
pub fn lobby_id(&self) -> WallLobbyIdUnique<'ctx> {
WallLobbyIdUnique {
imp: self.imp.get_unique_constraint::<u32>("lobby_id"),
phantom: std::marker::PhantomData,
}
}
}
impl<'ctx> WallLobbyIdUnique<'ctx> {
/// Find the subscribed row whose `lobby_id` column value is equal to `col_val`,
/// if such a row is present in the client cache.
pub fn find(&self, col_val: &u32) -> Option<DbWall> {
self.imp.find(col_val)
}
}

View file

@ -1,22 +0,0 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use spacetimedb_sdk::__codegen::{self as __sdk, __lib, __sats, __ws};
#[derive(__lib::ser::Serialize, __lib::de::Deserialize, Clone, PartialEq, Debug)]
#[sats(crate = __lib)]
#[derive(Copy, Eq, Hash)]
pub enum Wind {
Ton,
Nan,
Shaa,
Pei,
}
impl __sdk::InModule for Wind {
type Module = super::RemoteModule;
}

View file

@ -9,7 +9,6 @@ use jong::game::player::MainPlayer;
use tui_logger::TuiWidgetState;
use crate::tui::{input::ConfirmSelect, states::ConsoleWidget};
use jong::stdb::{self, discard_tile as _};
use jong::{
SpacetimeDB,
game::{
@ -17,6 +16,7 @@ use jong::{
player::{CurrentPlayer, Player},
},
};
use jong_db::{self, discard_tile as _};
use jong_types::{GameState, TurnState};
mod input;

View file

@ -1,9 +1,9 @@
use bevy::prelude::*;
use bevy_ratatui::crossterm::event::KeyCode;
use bevy_ratatui::event::KeyMessage;
use jong::stdb::PlayerTableAccess;
use jong::stdb::join_or_create_lobby;
use jong::stdb::start_game;
use jong_db::PlayerTableAccess;
use jong_db::join_or_create_lobby;
use jong_db::start_game;
use tui_logger::TuiWidgetEvent;
use jong::SpacetimeDB;