skip_calls, discard drawn works
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16 changed files with 222 additions and 59 deletions
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@ -15,11 +15,11 @@ pub struct Lobby {
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#[unique]
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pub host_player_id: u32,
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pub players: Vec<player::PlayerOrBot>,
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pub dealer_idx: u8,
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pub current_idx: u8,
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pub game_state: GameState,
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pub turn_state: TurnState,
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// pub dealt_idx: i8,
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}
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#[table(name = wall)]
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