sorta discard a tile

This commit is contained in:
Tao Tien 2026-02-13 07:49:09 -08:00
parent 63e21713ab
commit 8c4132e628
7 changed files with 199 additions and 26 deletions

View file

@ -120,7 +120,7 @@ fn subscriptions(stdb: SpacetimeDB) {
} }
#[derive(Component)] #[derive(Component)]
struct TileId(u32); pub struct TileId(pub u32);
fn on_player_insert_update( fn on_player_insert_update(
stdb: SpacetimeDB, stdb: SpacetimeDB,
@ -135,7 +135,7 @@ fn on_player_insert_update(
use player::*; use player::*;
for msg in messages.read() { for msg in messages.read() {
debug!("player_insert_update msg:\n{:#?}", msg.new); // debug!("player_insert_update msg:\n{:#?}", msg.new);
if let (Some(player), Some(hand_ent)) = (player.as_ref(), hand_ent.as_ref()) { if let (Some(player), Some(hand_ent)) = (player.as_ref(), hand_ent.as_ref()) {
// if msg.old.as_ref().is_some_and(|m| !m.ready) && msg.new.ready { // if msg.old.as_ref().is_some_and(|m| !m.ready) && msg.new.ready {
// trace!("entered ready"); // trace!("entered ready");

View file

@ -0,0 +1,105 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use spacetimedb_sdk::__codegen::{self as __sdk, __lib, __sats, __ws};
#[derive(__lib::ser::Serialize, __lib::de::Deserialize, Clone, PartialEq, Debug)]
#[sats(crate = __lib)]
pub(super) struct DiscardTileArgs {
pub tile_id: u32,
}
impl From<DiscardTileArgs> for super::Reducer {
fn from(args: DiscardTileArgs) -> Self {
Self::DiscardTile {
tile_id: args.tile_id,
}
}
}
impl __sdk::InModule for DiscardTileArgs {
type Module = super::RemoteModule;
}
pub struct DiscardTileCallbackId(__sdk::CallbackId);
#[allow(non_camel_case_types)]
/// Extension trait for access to the reducer `discard_tile`.
///
/// Implemented for [`super::RemoteReducers`].
pub trait discard_tile {
/// Request that the remote module invoke the reducer `discard_tile` to run as soon as possible.
///
/// This method returns immediately, and errors only if we are unable to send the request.
/// The reducer will run asynchronously in the future,
/// and its status can be observed by listening for [`Self::on_discard_tile`] callbacks.
fn discard_tile(&self, tile_id: u32) -> __sdk::Result<()>;
/// Register a callback to run whenever we are notified of an invocation of the reducer `discard_tile`.
///
/// Callbacks should inspect the [`__sdk::ReducerEvent`] contained in the [`super::ReducerEventContext`]
/// to determine the reducer's status.
///
/// The returned [`DiscardTileCallbackId`] can be passed to [`Self::remove_on_discard_tile`]
/// to cancel the callback.
fn on_discard_tile(
&self,
callback: impl FnMut(&super::ReducerEventContext, &u32) + Send + 'static,
) -> DiscardTileCallbackId;
/// Cancel a callback previously registered by [`Self::on_discard_tile`],
/// causing it not to run in the future.
fn remove_on_discard_tile(&self, callback: DiscardTileCallbackId);
}
impl discard_tile for super::RemoteReducers {
fn discard_tile(&self, tile_id: u32) -> __sdk::Result<()> {
self.imp
.call_reducer("discard_tile", DiscardTileArgs { tile_id })
}
fn on_discard_tile(
&self,
mut callback: impl FnMut(&super::ReducerEventContext, &u32) + Send + 'static,
) -> DiscardTileCallbackId {
DiscardTileCallbackId(self.imp.on_reducer(
"discard_tile",
Box::new(move |ctx: &super::ReducerEventContext| {
#[allow(irrefutable_let_patterns)]
let super::ReducerEventContext {
event:
__sdk::ReducerEvent {
reducer: super::Reducer::DiscardTile { tile_id },
..
},
..
} = ctx
else {
unreachable!()
};
callback(ctx, tile_id)
}),
))
}
fn remove_on_discard_tile(&self, callback: DiscardTileCallbackId) {
self.imp.remove_on_reducer("discard_tile", callback.0)
}
}
#[allow(non_camel_case_types)]
#[doc(hidden)]
/// Extension trait for setting the call-flags for the reducer `discard_tile`.
///
/// Implemented for [`super::SetReducerFlags`].
///
/// This type is currently unstable and may be removed without a major version bump.
pub trait set_flags_for_discard_tile {
/// Set the call-reducer flags for the reducer `discard_tile` to `flags`.
///
/// This type is currently unstable and may be removed without a major version bump.
fn discard_tile(&self, flags: __ws::CallReducerFlags);
}
impl set_flags_for_discard_tile for super::SetReducerFlags {
fn discard_tile(&self, flags: __ws::CallReducerFlags) {
self.imp.set_call_reducer_flags("discard_tile", flags);
}
}

View file

@ -11,6 +11,7 @@ pub mod bot_table;
pub mod bot_type; pub mod bot_type;
pub mod db_tile_type; pub mod db_tile_type;
pub mod db_wall_type; pub mod db_wall_type;
pub mod discard_tile_reducer;
pub mod dragon_type; pub mod dragon_type;
pub mod draw_tile_reducer; pub mod draw_tile_reducer;
pub mod game_state_type; pub mod game_state_type;
@ -37,6 +38,7 @@ pub use bot_table::*;
pub use bot_type::Bot; pub use bot_type::Bot;
pub use db_tile_type::DbTile; pub use db_tile_type::DbTile;
pub use db_wall_type::DbWall; pub use db_wall_type::DbWall;
pub use discard_tile_reducer::{discard_tile, set_flags_for_discard_tile, DiscardTileCallbackId};
pub use dragon_type::Dragon; pub use dragon_type::Dragon;
pub use draw_tile_reducer::{draw_tile, set_flags_for_draw_tile, DrawTileCallbackId}; pub use draw_tile_reducer::{draw_tile, set_flags_for_draw_tile, DrawTileCallbackId};
pub use game_state_type::GameState; pub use game_state_type::GameState;
@ -71,6 +73,7 @@ pub use wind_type::Wind;
pub enum Reducer { pub enum Reducer {
AddBot { lobby_id: u32 }, AddBot { lobby_id: u32 },
DiscardTile { tile_id: u32 },
DrawTile, DrawTile,
JoinOrCreateLobby { lobby_id: u32 }, JoinOrCreateLobby { lobby_id: u32 },
LoginOrAddPlayer, LoginOrAddPlayer,
@ -87,6 +90,7 @@ impl __sdk::Reducer for Reducer {
fn reducer_name(&self) -> &'static str { fn reducer_name(&self) -> &'static str {
match self { match self {
Reducer::AddBot { .. } => "add_bot", Reducer::AddBot { .. } => "add_bot",
Reducer::DiscardTile { .. } => "discard_tile",
Reducer::DrawTile => "draw_tile", Reducer::DrawTile => "draw_tile",
Reducer::JoinOrCreateLobby { .. } => "join_or_create_lobby", Reducer::JoinOrCreateLobby { .. } => "join_or_create_lobby",
Reducer::LoginOrAddPlayer => "login_or_add_player", Reducer::LoginOrAddPlayer => "login_or_add_player",
@ -106,6 +110,13 @@ impl TryFrom<__ws::ReducerCallInfo<__ws::BsatnFormat>> for Reducer {
&value.args, &value.args,
)? )?
.into()), .into()),
"discard_tile" => Ok(
__sdk::parse_reducer_args::<discard_tile_reducer::DiscardTileArgs>(
"discard_tile",
&value.args,
)?
.into(),
),
"draw_tile" => Ok( "draw_tile" => Ok(
__sdk::parse_reducer_args::<draw_tile_reducer::DrawTileArgs>( __sdk::parse_reducer_args::<draw_tile_reducer::DrawTileArgs>(
"draw_tile", "draw_tile",

View file

@ -1,14 +1,22 @@
#![allow(unused)]
use std::time::Duration; use std::time::Duration;
use bevy::{app::ScheduleRunnerPlugin, prelude::*, state::app::StatesPlugin}; use bevy::{app::ScheduleRunnerPlugin, prelude::*, state::app::StatesPlugin};
use bevy_ratatui::RatatuiPlugins; use bevy_ratatui::RatatuiPlugins;
use jong::game::TileId;
use jong::game::player::MainPlayer;
use tui_logger::TuiWidgetState; use tui_logger::TuiWidgetState;
use crate::tui::{input::ConfirmSelect, states::ConsoleWidget}; use crate::tui::{input::ConfirmSelect, states::ConsoleWidget};
use jong::game::{ use jong::stdb::{self, discard_tile as _};
use jong::{
SpacetimeDB,
game::{
GameMessage, GameMessage,
hand::{Drawn, Hand}, hand::{Drawn, Hand},
player::{CurrentPlayer, Player}, player::{CurrentPlayer, Player},
},
}; };
use jong_types::{GameState, TurnState}; use jong_types::{GameState, TurnState};
@ -82,10 +90,7 @@ impl Plugin for TuiPlugin {
(input::keyboard, input::mouse).in_set(TuiSet::Input), (input::keyboard, input::mouse).in_set(TuiSet::Input),
) )
.add_systems(Update, layout::layout.in_set(TuiSet::Layout)) .add_systems(Update, layout::layout.in_set(TuiSet::Layout))
.add_systems( .add_systems(Update, discard_tile.run_if(in_state(TurnState::Tsumo)))
Update,
discard_tile.run_if(in_state(GameState::Play).and(in_state(TurnState::Tsumo))),
)
.add_systems( .add_systems(
Update, Update,
( (
@ -99,28 +104,36 @@ impl Plugin for TuiPlugin {
} }
fn discard_tile( fn discard_tile(
stdb: SpacetimeDB,
mut writer: MessageWriter<GameMessage>, mut writer: MessageWriter<GameMessage>,
mut selected: MessageReader<ConfirmSelect>, mut selected: MessageReader<ConfirmSelect>,
drawn: Single<Entity, With<Drawn>>, drawn: Single<(Entity, &TileId), With<Drawn>>,
curr_player: Single<Entity, With<CurrentPlayer>>, // curr_player: Single<Entity, With<CurrentPlayer>>,
player_hands: Populated<(&Player, &Children), With<Hand>>, // player_hands: Populated<(&Player, &Children), With<Hand>>,
hands: Populated<&Children, (With<Hand>, Without<Player>)>, // hands: Populated<&Children, (With<Hand>, Without<Player>)>,
main_player: Single<(&Player, Entity), With<MainPlayer>>,
players: Query<(&Player, Entity, &Children)>,
hands: Query<(&Children, Entity), With<Hand>>,
tiles: Populated<&TileId>,
) { ) {
// trace!("discard_tile"); // trace!("discard_tile");
let hand_ent = player_hands let (hand, hand_ent) = hands.iter().next().unwrap();
.get(*curr_player)
.unwrap()
.1
.iter()
.next()
.unwrap();
let hand = hands.get(hand_ent).unwrap();
while let Some(message) = selected.read().next() while let Some(message) = selected.read().next()
&& (message.0 == *drawn || hand.contains(&message.0)) // && (message.0 == drawn.0 || hand.contains(&message.0))
{ {
if message.0 == drawn.0 {
stdb.reducers().discard_tile(drawn.1.0).unwrap();
} else if let Some(tile_ent) = hand.iter().find(|t| *t == message.0) {
stdb.reducers()
.discard_tile(tiles.get(tile_ent).unwrap().0)
.unwrap();
}
// FIXME check if discard actually in hand?
writer.write(GameMessage::Discarded(message.0)); writer.write(GameMessage::Discarded(message.0));
} }
} }

View file

@ -24,6 +24,7 @@ pub fn join_or_create_lobby(ctx: &ReducerContext, mut lobby_id: u32) -> Result<(
players: vec![PlayerOrBot::Player { id: player.id }], players: vec![PlayerOrBot::Player { id: player.id }],
game_state: GameState::Lobby, game_state: GameState::Lobby,
turn_state: TurnState::None, turn_state: TurnState::None,
// dealt_idx: -1,
}); });
info!("created lobby: {:?}", lobby); info!("created lobby: {:?}", lobby);

View file

@ -1,8 +1,8 @@
use log::debug; use log::{debug, trace};
use spacetimedb::{ReducerContext, Table, rand::seq::SliceRandom, reducer}; use spacetimedb::{ReducerContext, Table, rand::seq::SliceRandom, reducer};
use super::hand::deal_hands; use super::hand::deal_hands;
use crate::tables::*; use crate::tables::{player::player, *};
use jong_types::*; use jong_types::*;
#[reducer] #[reducer]
@ -40,3 +40,44 @@ pub fn new_shuffled_wall(ctx: &ReducerContext) -> Vec<DbTile> {
wall wall
} }
// TODO make sure this can't be called or just error here?
#[reducer]
pub fn discard_tile(ctx: &ReducerContext, tile_id: u32) -> Result<(), String> {
trace!("discard_tile");
let mut player = ctx.db.player().identity().find(ctx.sender).unwrap();
let mut lobby = ctx.db.lobby().id().find(player.lobby_id).unwrap();
let tile = if let Some(drawn) = player.drawn_tile
&& drawn.id == tile_id
{
player.hand.push(drawn);
// lobby.dealt_idx = -1;
drawn
} else if let Some((i, &hand)) = player
.hand
.iter()
.enumerate()
.find(|(_, t)| t.id == tile_id)
{
player.hand.remove(i);
// lobby.dealt_idx = 0;
hand
} else {
return Err(format!(
"player {} attempted to deal nonexistant tile {}",
player.id, tile_id
));
};
player.drawn_tile = None;
lobby.turn_state = TurnState::Discard;
ctx.db.player().id().update(player);
ctx.db.lobby().id().update(lobby);
Ok(())
}

View file

@ -18,6 +18,8 @@ pub struct Lobby {
pub game_state: GameState, pub game_state: GameState,
pub turn_state: TurnState, pub turn_state: TurnState,
// pub dealt_idx: i8,
} }
#[table(name = wall)] #[table(name = wall)]
@ -29,7 +31,7 @@ pub struct DbWall {
} }
#[table(name = tile)] #[table(name = tile)]
#[derive(Debug)] #[derive(Debug, Clone, Copy)]
pub struct DbTile { pub struct DbTile {
#[primary_key] #[primary_key]
#[auto_inc] #[auto_inc]