hover effect, layout hands and ponds

This commit is contained in:
Tao Tien 2026-01-13 04:11:09 -08:00
parent 4112edbf2a
commit 8a8a702a08
6 changed files with 163 additions and 20 deletions

View file

@ -1,3 +1,8 @@
use bevy::prelude::*;
pub(crate) mod hand;
pub(crate) mod ingame;
pub(crate) mod tile;
#[derive(Component)]
pub(crate) struct Hovered;