tui logger w/ patched bevy_ratatui

This commit is contained in:
Tao Tien 2026-01-09 03:34:54 -08:00
parent 3fb03cfbcb
commit 78029687d7
10 changed files with 885 additions and 162 deletions

42
src/tui/console.rs Normal file
View file

@ -0,0 +1,42 @@
use tui_logger::TuiLoggerWidget;
use bevy_ratatui::RatatuiContext;
use bevy::input::keyboard::Key;
#[derive(Clone, Copy, PartialEq, Eq, Hash, Debug, Default, States)]
pub(crate) enum ConsoleState {
Open,
#[default]
Closed,
}
impl std::ops::Not for ConsoleState {
type Output = Self;
fn not(self) -> Self::Output {
match self {
ConsoleState::Open => ConsoleState::Closed,
ConsoleState::Closed => ConsoleState::Open,
}
}
}
pub(crate) fn toggle_console(
input: Res<ButtonInput<Key>>,
curr_state: Res<State<ConsoleState>>,
mut next_state: ResMut<NextState<ConsoleState>>,
) {
if input.just_pressed(Key::Character("`".into())) {
trace!("toggled");
next_state.set(!*curr_state.get());
}
}
pub(crate) fn draw_console(mut tui_ctx: ResMut<RatatuiContext>) -> Result {
tui_ctx.draw(|frame| {
frame.render_widget(TuiLoggerWidget::default(), frame.area());
})?;
Ok(())
}

View file

@ -1,11 +1,22 @@
// use bevy::ecs::message::MessageReader;
use bevy::app::AppExit;
use bevy::input::keyboard::Key;
use bevy::input::keyboard::{Key, KeyboardInput};
use bevy::prelude::*;
use bevy_ratatui::crossterm::event::KeyCode;
use crate::tui::console::ConsoleState;
pub(crate) fn keyboard_input_system(
input: Option<Res<ButtonInput<KeyCode>>>,
key_input: Option<Res<ButtonInput<Key>>>,
// keycode_input: Option<Res<ButtonInput<KeyCode>>>,
// key_input: Option<Res<ButtonInput<Key>>>,
// mut next_state: ResMut<State<TuiState>>,
mut keyboard_events: MessageReader<KeyboardInput>,
) {
// if let Some(keycode_input) = keycode_input {
// if keycode_input.just_pressed(KeyCode::Backquote) {
// // console_state.set;
// }
// }
for keyboard_input in keyboard_events.read() {
trace!("{:?}", keyboard_input);
}
}

View file

@ -1,10 +1,11 @@
use std::time::Duration;
use bevy::{app::ScheduleRunnerPlugin, prelude::*};
use bevy::{app::ScheduleRunnerPlugin, input::keyboard::Key, prelude::*, state::app::StatesPlugin};
use bevy_ratatui::{RatatuiContext, RatatuiPlugins};
use jong::tiles::Tile;
use tui_logger::TuiLoggerSmartWidget;
mod console;
mod input;
pub struct RiichiTui;
@ -13,7 +14,7 @@ impl Plugin for RiichiTui {
fn build(&self, app: &mut App) {
app.add_plugins((
MinimalPlugins.set(ScheduleRunnerPlugin::run_loop(Duration::from_secs_f32(
1. / 1.,
1. / 60.,
))),
RatatuiPlugins {
// enable_kitty_protocol: todo!(),
@ -22,13 +23,25 @@ impl Plugin for RiichiTui {
..Default::default()
},
))
.add_plugins(StatesPlugin)
.init_state::<console::ConsoleState>()
.add_systems(Update, console::toggle_console)
.add_systems(Update, console::draw_console.run_if(in_state(console::ConsoleState::Open)))
.add_systems(Update, input::keyboard_input_system)
.add_systems(Update, draw_system);
.add_systems(Update, draw_system)
// semicolon stopper
;
}
}
pub(crate) fn draw_system(mut context: ResMut<RatatuiContext>, query: Query<&Tile>) -> Result {
context.draw(|frame| {
// #[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, States)]
// enum TuiState {
// MainMenu,
// InGame,
// }
pub(crate) fn draw_system(mut tui_ctx: ResMut<RatatuiContext>, query: Query<&Tile>) -> Result {
tui_ctx.draw(|frame| {
let text = ratatui::text::Text::raw("tiny riichi");
frame.render_widget(text, frame.area());
})?;