store rendered tile as entity rather than raw Paragraph
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12 changed files with 63 additions and 47 deletions
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@ -1,6 +1,6 @@
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use bevy::prelude::*;
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use crate::tiles::*;
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use crate::tile::*;
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#[derive(Component)]
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pub(crate) struct Dice(u8, u8);
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