store rendered tile as entity rather than raw Paragraph

This commit is contained in:
Tao Tien 2026-01-13 03:32:08 -08:00
parent 9b99dad50b
commit 4112edbf2a
12 changed files with 63 additions and 47 deletions

View file

@ -2,7 +2,7 @@ use bevy::{ecs::relationship::RelationshipSourceCollection, prelude::*};
use crate::{
game::{player::Player /* wall::WallTiles */},
tiles::Tile,
tile::Tile,
};
#[derive(Component)]