render main player's hand

This commit is contained in:
Tao Tien 2026-01-13 01:08:14 -08:00
parent 30d19ed9d9
commit 314c3299ef
8 changed files with 134 additions and 97 deletions

View file

@ -42,7 +42,7 @@ impl Plugin for Riichi {
fn shuffle_deal(
mut commands: Commands,
tiles: Query<Entity, With<Tile>>,
tiles: Populated<Entity, With<Tile>>,
players: Populated<Entity, With<Player>>,
wall_ent: Single<Entity, With<Wall>>,
mut next_gamestate: ResMut<NextState<GameState>>,
@ -50,18 +50,27 @@ fn shuffle_deal(
use rand::seq::SliceRandom;
let mut rng = rand::rng();
let mut wall: Vec<_> = tiles.iter().collect();
wall.shuffle(&mut rng);
let mut walltiles: Vec<_> = tiles.iter().collect();
walltiles.shuffle(&mut rng);
commands.get_entity(*wall_ent)?.replace_children(&wall);
// commands.get_entity(*wall_ent)?.replace_children(&walltiles);
for player_ent in players {
let handtiles = wall.split_off(13);
commands.get_entity(*wall_ent)?.remove_children(&handtiles);
let hand = commands.spawn(Hand).add_children(&handtiles).id();
commands.get_entity(player_ent)?.replace_children(&[hand]);
let handtiles = walltiles.split_off(walltiles.len() - 13);
// commands.get_entity(*wall_ent)?.remove_children(&handtiles);
let hand_ent = commands.spawn(Hand).add_children(&handtiles).id();
debug!("hand_ent: {hand_ent:?}");
commands
.get_entity(player_ent)?
.replace_children(&[hand_ent]);
debug!("dealt to player_ent {player_ent:?}");
}
commands.get_entity(*wall_ent)?.replace_children(&walltiles);
next_gamestate.set(GameState::Play);
Ok(())
}