turn_state logic

This commit is contained in:
Tao Tien 2026-02-10 01:40:13 -08:00
parent f6361b9fa1
commit 1e6a3ca84b
10 changed files with 61 additions and 16 deletions

View file

@ -50,6 +50,7 @@ pub struct Lobby {
pub players: Vec<PlayerOrBot>,
pub game_state: GameState,
pub turn_state: TurnState,
}
#[table(name = wall)]