discard a tile
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0c5fc38649
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10 changed files with 315 additions and 210 deletions
85
src/tui/input/keyboard.rs
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85
src/tui/input/keyboard.rs
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@ -0,0 +1,85 @@
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use bevy::prelude::*;
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use bevy_ratatui::event::KeyMessage;
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use ratatui::crossterm::event::KeyCode;
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use tui_logger::TuiWidgetEvent;
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use jong::game::GameState;
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use crate::tui::layout::Overlays;
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use crate::tui::states::ConsoleWidget;
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use crate::tui::states::TuiState;
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pub(crate) fn keyboard(
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mut messages: MessageReader<KeyMessage>,
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mut overlays: ResMut<Overlays>,
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mut consolewidget: ResMut<ConsoleWidget>,
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mut exit: MessageWriter<AppExit>,
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curr_gamestate: Res<State<GameState>>,
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curr_tuistate: Res<State<TuiState>>,
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mut next_gamestate: ResMut<NextState<GameState>>,
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mut next_tuistate: ResMut<NextState<TuiState>>,
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) {
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'message: for message in messages.read() {
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let key = message.code;
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if consolewidget.handle_keyboard(key) {
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continue 'message;
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}
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for overlay in overlays.stack.iter().rev() {
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let consumed = match overlay {
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_ => false,
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};
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if consumed {
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continue 'message;
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}
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}
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match curr_tuistate.get() {
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TuiState::MainMenu => match key {
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KeyCode::Char('p') => {
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next_tuistate.set(TuiState::InGame);
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next_gamestate.set(GameState::Setup);
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}
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KeyCode::Char('z') => {
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// if let Some(ref curr_zenstate) = curr_zenstate {
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// match curr_zenstate.get() {
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// ZenState::Menu => next_zenstate.set(ZenState::Zen),
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// ZenState::Zen => next_zenstate.set(ZenState::Menu),
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// }
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// }
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}
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KeyCode::Char('q') => {
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exit.write_default();
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}
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_ => {}
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},
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TuiState::InGame => debug!("unhandled keyboard event"),
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}
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}
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}
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impl ConsoleWidget {
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pub(crate) fn handle_keyboard(&mut self, key: KeyCode) -> bool {
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if key == KeyCode::Char('`') {
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self.open = !self.open;
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return true;
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}
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if self.open {
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match key {
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KeyCode::Up => self.state.transition(TuiWidgetEvent::UpKey),
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KeyCode::Down => self.state.transition(TuiWidgetEvent::DownKey),
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// KeyCode::Home => self.state.transition(TuiWidgetEvent::),
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// KeyCode::End => self.state.transition(TuiWidgetEvent::),
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KeyCode::PageUp => self.state.transition(TuiWidgetEvent::PrevPageKey),
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KeyCode::PageDown => self.state.transition(TuiWidgetEvent::NextPageKey),
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KeyCode::Esc => {
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self.open = false;
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return true;
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}
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_ => return false,
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}
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}
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self.open
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}
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}
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