gaming audio

This commit is contained in:
Tao Tien 2024-03-28 08:54:48 -07:00
parent 85d6e126bb
commit 3dffa4eb4b
2 changed files with 46 additions and 55 deletions

View file

@ -13,52 +13,6 @@
boot.kernel.sysctl."net.ipv4.ip_forward" = "1";
boot.kernel.sysctl."net.ipv6.conf.all.forwarding" = "1";
# THE FINALS audio borked
services.pipewire.enable = false;
hardware.pulseaudio.enable = true;
hardware.pulseaudio.support32Bit = true;
services.pipewire.extraConfig = {
pipewire."99-low-latency" = {
context.properties = {
default.allowed-rates = [44100 48000 96000];
default.clock.rate = 192000;
default.clock.quantum = 32;
default.clock.min-quantum = 32;
default.clock.max-quantum = 32;
};
context.modules = [
{
name = "libpipewire-module-rt";
args = {
nice.level = -12;
rt.prio = 89;
rt.time.soft = 200000;
rt.time.hard = 200000;
};
flags = ["ifexists nofail"];
}
];
};
pipewire-pulse."99-low-latency" = {
context.modules = [
{
name = "libpipewire-module-protocol-pulse";
args = {
pulse.min.req = "32/192000";
pulse.default.req = "32/192000";
pulse.max.req = "32/192000";
pulse.min.quantum = "32/192000";
pulse.max.quantum = "32/192000";
};
}
];
stream.properties = {
node.latency = "32/192000";
resample.quality = 1;
};
};
};
# services.foldingathome = {
# enable = true;
# team = 223518;